Attack Bonus: Warhorse


3.5/d20/OGL

Liberty's Edge

I think I'm missing something terribly obvious on the heavy warhorse. It lists the BAB as +3 with a Str mod of +4 so why does the hoof attack at +6? I'm thinking it's because the horse has multiple natural attacks but then I think the penalties would be much higher (at least -2, making it +5 instead of +6).

Anybody have the (likely easy) answer to this question?

Contributor

Size Mod is -1.

The Exchange

Hey I'm still tryin to figure out why Shadowmist, the horse found in RoTRL is dealing out more but whoopin than the partys fighter and were in Skinsaw Murders.... I actually feel sorry for the monsters at the farm.


Fleece66 wrote:
Size Mod is -1.

That should be it.

Dark Archive

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Michael D Moore wrote:

I think I'm missing something terribly obvious on the heavy warhorse. It lists the BAB as +3 with a Str mod of +4 so why does the hoof attack at +6? I'm thinking it's because the horse has multiple natural attacks but then I think the penalties would be much higher (at least -2, making it +5 instead of +6).

Anybody have the (likely easy) answer to this question?

Fleece is right, the size penalty of -1. And the multiple natural attack penalty would only apply to its secondary attacks, not its primary one(s) (the hooves).

Liberty's Edge

Fleece66 wrote:
Size Mod is -1.

Oh mang! I feel so slow for not realising that earlier! Thanks a lot.

Moorluck wrote:
Hey I'm still tryin to figure out why Shadowmist, the horse found in RoTRL is dealing out more but whoopin than the partys fighter and were in Skinsaw Murders.... I actually feel sorry for the monsters at the farm.

Haha, it's clearly because horses are superior to humanoids in every way. They merely let the feeble "two-leggers" think they are stronger to keep the peace. If only we really understood the beastliness of the horse!

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