TMNT adventuring party


3.5/d20/OGL

Lantern Lodge RPG Superstar 2015 Top 32

I was watching the old Teenage Mutant Ninja Turtle cartoon while doing some campaing building, and noticed they fit stereotypical roles of an adventuring party:

Leonardo- Leader. He's portrayed as the most aware and proficient turtle, suggesting a high wisdom, and filling the Divine caster role. Possible Ranger(Favored Organization (Foot Clan)?/Paladin/Cleric?

Michaelangelo- Jokester, trickster. He would definitely be the Rogue in the party, someone who's underestimated until he wails on them with a sneak attack flurry of nunchuckau. Rogue/Ninja/Scout?

Donatello- Techie. The brains of the operation, he'd have a high intelligence, the most skills, and item creation feats. Artificer/Wizard/converted Duskblade?

Raphael- Meatshield. Raph is typically dealing with his anger issues, and is the strongest turtle, sliding him snugly into the barbarian role. I don't think Power Attack with two sais will cut it, however.

Does anyone have any Feat, Weapon, or PrC suggestions for making these hypothetical builds viable?

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