
Father Theren |

Theren charges across the room and slashes at Morthalet.
Charging him: (1d20+29=41, 2d12+12=25), Stealth: 1d20+27=44,.

Rev DM |

Theren's charge is mighty, but not quite mighty enough. Morthalat stares down at him as the avenger hurtles towards him and waggles an admonitory finger.
"Stop doing that."
In the midst of what must be their death throes, S2 hacks once more at Lurean.
Aura attack (Ref) v Lurean (1d20+30=42, 3d8+4=11). 11hp damage to Lurean.
Round 4
Lurean - does additional 2d6 damage to humanoids to end encounter; has taken aura attack from S2 at start of his turn.
Tavar
Genryu - Form of the Stonecrusher +2 bonus to AC. If pulled, pushed, or slid, can reduce the distance of the forced movement by 2 squares (to end encounter); +2 all defenses (total defense)
Engine - prone; marked by Genryu; taking 10 ongoing (se), then 5 ongoing (se)
Lavender - bloodied; stunned to end his next turn; repulsion armour activated: Repulsion Armor, Whenever an enemy moves into an adjacent square, you can push that enemy 1 square as an immediate reaction. This power lasts until the end of the encounter
Lam
*Raven Swarm 1 - stunned to end next turn
Raven Swarm 2 - bloodied; dazed to end Lavender's next turn;
Morthalat - insubstantial to end next turn; under Theren's Oath of Emnity
Theren - phasing and half damage from OAs to end encounter

Rev DM |

Increasing his defenses, Lurean turns his back on the remnants of the raven swarm, ignoring their futile attempt to take one last lump out of him.
OA from S2 v Lurean (1d20+30=33, 3d8+4=18). Miss.
Round 4
Tavar
Genryu - Form of the Stonecrusher +2 bonus to AC. If pulled, pushed, or slid, can reduce the distance of the forced movement by 2 squares (to end encounter); +2 all defenses (total defense)
Engine - prone; marked by Genryu; taking 10 ongoing (se), then 5 ongoing (se)
Lavender - bloodied; stunned to end his next turn; repulsion armour activated: Repulsion Armor, Whenever an enemy moves into an adjacent square, you can push that enemy 1 square as an immediate reaction. This power lasts until the end of the encounter
Lam
*Raven Swarm 1
Raven Swarm 2 - bloodied; dazed to end Lavender's next turn;
Morthalat - insubstantial to end next turn; under Theren's Oath of Emnity
Theren - phasing and half damage from OAs to end encounter
Lurean - does additional 2d6 damage to humanoids to end encounter; +3 F/R/W to end encounter; +2 all defenses to end next turn (second wind, non-stacking)

Saint Tavar |

Dodging S1 Tavar moves to L11 uses healing word on Theren then throws a Lance of Faith at Morthalat.
Healing bonus to Theren 31Hp when you spend a healing surge.

Rev DM |

As inexorable as his deity, Tavar divine light wounds Morthalat, only his insubtantiality saving the sorrowsworn from much greater injury.
"What a poor decision that was," states the deathlord, calmly.
Round 4
Genryu - Form of the Stonecrusher +2 bonus to AC. If pulled, pushed, or slid, can reduce the distance of the forced movement by 2 squares (to end encounter); +2 all defenses (total defense)
Engine - prone; marked by Genryu; taking 10 ongoing (se), then 5 ongoing (se)
Lavender - bloodied; stunned to end his next turn; repulsion armour activated: Repulsion Armor, Whenever an enemy moves into an adjacent square, you can push that enemy 1 square as an immediate reaction. This power lasts until the end of the encounter
Lam
*Raven Swarm 1
Raven Swarm 2 - bloodied; dazed to end Lavender's next turn;
Morthalat - insubstantial to end next turn; under Theren's Oath of Emnity
Theren - phasing and half damage from OAs to end encounter
Lurean - does additional 2d6 damage to humanoids to end encounter; +3 F/R/W to end encounter; +2 all defenses to end next turn (second wind, non-stacking)
Tavar

Genryu Yeegar |

Shift to F13; Storm of Blade on E 1d20+26=37, 36, 44, 42, 31, 37, 41, 44; Damage 2d6+41=47, 49, 48, 46, 52, 52, 46, 51; Misses: 8 damage to the target

Rev DM |

Hmmm. Genryu appears to have done 223 damage to the engine...
In a flurry of attacks that are almost too fast to see, Genryu mallets the gnomish artifact into the ground, sending cogwheels and small but vital components all over the area.
Morthalat's jaw drops in horror as the what's left of the engine rebels against this brutal treatment and send blasts of eldritch feebback shrieking into Genryu, Lavender and S1.
The sorrowsworn's scream matches the engine's own as he watches the work of weeks nearly demolished by the warden's maul.
With a clonk, the engine goes back to work and sends more power into the surrounding pylons.
"Have you any concept of the value of that artifact! Barbarians!"
Eldritch Feedback (Ref). On hit, target is stunned TENT. Genryu, Lavender, S1 (1d20+33=49, 1d20+33=52, 1d20+33=48). Hits all of them.
Eldritch Feedback (damage). On hit, target is stunned TENT. (4d6+8=23). 23 lightning damage to Genryu, Lavender and S1. All stunned to end of their next turns.
Save v ongoing (1d20=15). On the plus side, the Engine did save against the first batch of ongoing damage...
Lavender is unable to do anything whatever with two stuns from the same cantankerous machine in one round, so I'm moving along to Lam.
Round 4
Lam
*Raven Swarm 1 - stunned to end next turn
Raven Swarm 2 - bloodied; dazed to end Lavender's next turn;
Morthalat - insubstantial to end next turn; under Theren's Oath of Emnity
Theren - phasing and half damage from OAs to end encounter
Lurean - does additional 2d6 damage to humanoids to end encounter; +3 F/R/W to end encounter; +2 all defenses to end next turn (second wind, non-stacking)
Tavar
Genryu - Form of the Stonecrusher +2 bonus to AC. If pulled, pushed, or slid, can reduce the distance of the forced movement by 2 squares (to end encounter); stunned to end his next turn.
Engine - prone; bloodied; marked by Genryu; taking 5 ongoing (se)
Lavender - bloodied; repulsion armour activated: Repulsion Armor, Whenever an enemy moves into an adjacent square, you can push that enemy 1 square as an immediate reaction. This power lasts until the end of the encounter

Lam Thovir |

Lam moves around to get a good position on his foe. N13
Ardent Vow
Righteous Resolve (1d20+29=33)
Damage on Miss (4d12+24=46) 23 points of damage

Rev DM |

Lam's attack just bloodies Morthalat, who shakes his head at the converging companions.
"You really have no idea what you're dealing with, do you. Idiots."
S1 can do nothing. The flock is stunned by the eldritch power of the engine.
The remnants of S1 flock towards Tavar and Theren, preparing to stab at the warriors as they consider their next moves.
Morthalat himself swings at Theren and disappears, only to reappear, still insubstantial, some distance away. The scythe bites deep.
"I'm not your enemy, I'm just trying to get that bloody engine to do its job."
Reap and Fade v Theren (AC). Necrotic and psychic damage (1d20+32=51, 4d10+9=24). 24hp damage to Theren.
Fluttering in their death throes, the ravens nonetheless manage to land some effective blows on the avenger.
Aura effect attack on Theren (Ref) (1d20+30=33, 3d8+4=20). 20hp damage to Theren. 44 total damage this round.
Theren has limited access at the moment, but if he doesn't show up by morning, I'll roll for him.
Round 5
Theren - has taken aura effect damage from S2 at start of turn; phasing and half damage from OAs to end encounter
Lurean - does additional 2d6 damage to humanoids to end encounter; +3 F/R/W to end encounter; +2 all defenses to end next turn (second wind, non-stacking)
Tavar - will take aura effect damage from S2 at start of turn
Genryu - Form of the Stonecrusher +2 bonus to AC. If pulled, pushed, or slid, can reduce the distance of the forced movement by 2 squares (to end encounter); stunned to end his next turn.
Engine - prone; bloodied; marked by Genryu; taking 5 ongoing (se)
Lavender - bloodied; repulsion armour activated: Repulsion Armor, Whenever an enemy moves into an adjacent square, you can push that enemy 1 square as an immediate reaction. This power lasts until the end of the encounter
Lam
*Raven Swarm 1 - stunned to end next turn
Raven Swarm 2 - bloodied; dazed to end Lavender's next turn;
Morthalat - insubstantial to end next turn; under Theren's Oath of Emnity

Rev DM |

Theren swats contemptuously at the fluttering ravens, decimating them and moves towards Morthalat. As he approaches, he adds a hunter's mark of doom to the Oath of Emnity already glowing above the sorrowsworn.
Theren basic melee v S2 (1d20+28=42, 2d12+16=28).
Wiped out S2, moved within 2 of Morthalat (to avoid taking the aura daze at the start of his next turn) and plonked his Hunter's Quarry on Morthalat as a minor.
Round 5
Lurean - does additional 2d6 damage to humanoids to end encounter; +3 F/R/W to end encounter; +2 all defenses to end next turn (second wind, non-stacking)
Tavar
Genryu - bloodied; Form of the Stonecrusher +2 bonus to AC. If pulled, pushed, or slid, can reduce the distance of the forced movement by 2 squares (to end encounter); stunned to end his next turn.
Engine - prone; bloodied; marked by Genryu; taking 5 ongoing (se)
Lavender - bloodied; repulsion armour activated: Repulsion Armor, Whenever an enemy moves into an adjacent square, you can push that enemy 1 square as an immediate reaction. This power lasts until the end of the encounter
Lam
*Raven Swarm 1
Morthalat - insubstantial to end next turn; under Theren's Oath of Emnity
Theren - phasing and half damage from OAs to end encounter

Li'remean Lurean |

Increasing the power of his mantle, Lurean moves toward the machine and encourages his companions to join him. "Bring the machine down!"
Move: move to G14
Minor: Elemental Protection vs. Lightning - Gain lightning resistance 11 until end of encounter.
Stand: Storm of Carnage vs. machine's AC 1d20+28=40, 4d8+14=32; Until the end of the encounter, each time you or an adjacent ally misses with an encounter or a daily melee attack power, that character can make a melee basic attack against the same target as a free action.

Rev DM |

Lurean hurtles towards the prone engine and smashes it into the ground. A final outburst of eldritch feedback shrouds him, along with Tavar and the already wounded Genryu.
Eldritch feedback (Ref). On hit target takes 4d6+8 lightning damage and is stunned to the end of its next turn. v Lurean, Genryu, Tavar (1d20+33=36, 1d20+33=51, 1d20+33=45). Hits all of you.
Eldritch feedback damage. Target is stunned to the end of its next turn. v Lurean, Genryu, Tavar (4d6+8=20). 20hp damage to Tavar and Genryu, 9hp damage to Lurean.
Genryu briefly loses consciousness, but Tavar is on hand to invoke his deity and guide the ancient warden back to the lands of the living.
Morthalat frothes impotently as he sees the engine demolished.
"You fools. You have no respect for my work, or the antiquity of the engine. This will go hard for you."
Genryu is stunned. He can update his hp status of course, but I'm moving on to Lavender.
All - Until the end of the encounter, each time Lurean or an adjacent ally misses with an encounter or a daily melee attack power, that character can make a melee basic attack against the same target as a free action.
Round 5
Lavender - bloodied; repulsion armour activated: Repulsion Armor, Whenever an enemy moves into an adjacent square, you can push that enemy 1 square as an immediate reaction. This power lasts until the end of the encounter
Lam
*Raven Swarm 1
Morthalat - insubstantial to end next turn; under Theren's Oath of Emnity
Theren - phasing and half damage from OAs to end encounter
Lurean - does additional 2d6 damage to humanoids to end encounter; +3 F/R/W to end encounter; resist 11 lightning to end encounter; stunned to end next turn.
Tavar - stunned to end next turn
Genryu - bloodied; Form of the Stonecrusher +2 bonus to AC. If pulled, pushed, or slid, can reduce the distance of the forced movement by 2 squares (to end encounter); stunned to end his next turn.

Lavender Glow |

Rev DM |

The feedback from the pile of cogwheels that was once the engine must have stunned Lavender more than he knew. His attack does nothing.
All - Until the end of the encounter, each time Lurean or an adjacent ally misses with an encounter or a daily melee attack power, that character can make a melee basic attack against the same target as a free action.
Round 5
Lam
*Raven Swarm 1
Morthalat - bloodied; insubstantial to end next turn; under Theren's Oath of Emnity
Theren - phasing and half damage from OAs to end encounter
Lurean - does additional 2d6 damage to humanoids to end encounter; +3 F/R/W to end encounter; resist 11 lightning to end encounter; stunned to end next turn.
Tavar - stunned to end next turn
Genryu - bloodied; Form of the Stonecrusher +2 bonus to AC. If pulled, pushed, or slid, can reduce the distance of the forced movement by 2 squares (to end encounter); stunned to end his next turn.
Lavender - bloodied; repulsion armour activated: Repulsion Armor, Whenever an enemy moves into an adjacent square, you can push that enemy 1 square as an immediate reaction. This power lasts until the end of the encounter

Rev DM |

Lam decides that the best thing he can do is move to a more central position, ready to catch Morthalat or the ravens as they pass.
The ravens rise cawing into the air and circle over the seal to flap and stab at the wounded warden. The paladin swipes valiantly at them as they pass by him.
1d20 + 29 ⇒ (16) + 29 = 45 - Lam's OA v S1
2d12 + 13 ⇒ (8, 6) + 13 = 27 - 13hp damage to S1
1d20 + 30 ⇒ (17) + 30 = 47 - Ref v Genryu
3d8 + 4 ⇒ (2, 6, 5) + 4 = 17 - 17hp damage to Genryu.
"At least some of my allies are surviving to hurt you ..." the deathlord's voice trails off "... NO! Cretinous birdbrains. The cleric. Not the goliath. Now," he smile gently. "Where were we?"
1d20 + 32 ⇒ (9) + 32 = 41 - AC v Theren
4d10 + 9 ⇒ (2, 7, 10, 7) + 9 = 35 - 35hp damage to Theren
Swiping at Theren, he moves next to Lavender and smile benignly at the deva. "I do believe you are responsible for starting the destruction of my work. Strangely, I feel impelled to kill you. Did none of your many lives teach you how dangerous it is to interfere with eldritch machinery or its operators?" As he halts, his form solidifies.
Lav's armour pushes the sorrowsworn back a step, but the deva cannot feel out of danger.
All - Until the end of the encounter, each time Lurean or an adjacent ally misses with an encounter or a daily melee attack power, that character can make a melee basic attack against the same target as a free action.
Round 6
Theren - phasing and half damage from OAs to end encounter
Lurean - does additional 2d6 damage to humanoids to end encounter; +3 F/R/W to end encounter; resist 11 lightning to end encounter; stunned to end next turn; will take aura attack from S1 at start of turn
Tavar - stunned to end next turn; will take aura attack from S1 at start of turn
Genryu - bloodied; Form of the Stonecrusher +2 bonus to AC. If pulled, pushed, or slid, can reduce the distance of the forced movement by 2 squares (to end encounter); stunned to end his next turn; will take aura attack from S1 at start of turn
Lavender - bloodied; repulsion armour activated: Repulsion Armor, Whenever an enemy moves into an adjacent square, you can push that enemy 1 square as an immediate reaction. This power lasts until the end of the encounter
Lam
*Raven Swarm 1
Morthalat - bloodied; under Theren's Oath of Emnity

Father Theren |

"We are not yet through, fiend.", Theren states as he steps forward and slashes into him.
Shift to E7 and using Overwhelming Strike, shifting to E8 and sliding him into E7. Censure of Pursuit should apply. 1d20 + 28 ⇒ (7) + 28 = 351d20 + 28 ⇒ (8) + 28 = 362d12 + 24 ⇒ (1, 8) + 24 = 333d6 ⇒ (6, 6, 1) = 13

Rev DM |

Theren - yup. Censure of Pursuit applies as does Hunter's Quarry.
Theren advances with menace in his eyes, hoping to move Morthalat to a more advantageous position. His blow bounces off the blackened armour of his foe. Morthalat's benign smile remains unmoving.
The ravens sweep a pecking arc at Lurean, Tavar and Genryu as the companions cluster stunned around the wreck of the Engine.
3d8 + 4 ⇒ (5, 3, 2) + 4 = 14 - damage to Lurean (aura effect)
3d8 + 4 ⇒ (7, 4, 6) + 4 = 21 - damage to Tavar (aura effect)
3d8 + 4 ⇒ (7, 2, 3) + 4 = 16 - damage to Genryu (aura effect)
Lurean, Tavar and Genryu are all stunned, so moving along to Lavender.
All - Until the end of the encounter, each time Lurean or an adjacent ally misses with an encounter or a daily melee attack power, that character can make a melee basic attack against the same target as a free action.
Round 6
Lavender - bloodied; repulsion armour activated: Repulsion Armor, Whenever an enemy moves into an adjacent square, you can push that enemy 1 square as an immediate reaction. This power lasts until the end of the encounter
Lam
*Raven Swarm 1
Morthalat - bloodied; under Theren's Oath of Emnity; Theren's Hunter's Quarry target
Theren - phasing and half damage from OAs to end encounter; dazed to end next turn (for starting turn in Morthalat's aura)
Lurean - does additional 2d6 damage to humanoids to end encounter; +3 F/R/W to end encounter; resist 11 lightning to end encounter; has taken aura attack from S1 at start of turn
Tavar - has taken aura attack from S1 at start of turn
Genryu - bloodied; Form of the Stonecrusher +2 bonus to AC. If pulled, pushed, or slid, can reduce the distance of the forced movement by 2 squares (to end encounter); has taken aura attack from S1 at start of turn

Rev DM |

Lavender moves calmly out of the way of Morthalat and his scythe and takes a moment to gather himself.
All - Until the end of the encounter, each time Lurean or an adjacent ally misses with an encounter or a daily melee attack power, that character can make a melee basic attack against the same target as a free action.
Round 6
Lam
*Raven Swarm 1
Morthalat - bloodied; under Theren's Oath of Emnity; Theren's Hunter's Quarry target
Theren - phasing and half damage from OAs to end encounter; dazed to end next turn (for starting turn in Morthalat's aura)
Lurean - does additional 2d6 damage to humanoids to end encounter; +3 F/R/W to end encounter; resist 11 lightning to end encounter; has taken aura attack from S1 at start of turn
Tavar - has taken aura attack from S1 at start of turn
Genryu - bloodied; Form of the Stonecrusher +2 bonus to AC. If pulled, pushed, or slid, can reduce the distance of the forced movement by 2 squares (to end encounter); has taken aura attack from S1 at start of turn
Lavender - +2 all defenses to end next turn (second wind); repulsion armour activated: Repulsion Armor, Whenever an enemy moves into an adjacent square, you can push that enemy 1 square as an immediate reaction. This power lasts until the end of the encounter

Rev DM |

All the heroes are starting to suffer as Lam trudges gamely towards Morthalat and misses.
"Silly dwarf. You people have no appreciation of gnomish craftsmanship." Morthalat still grieves for the loss of the engine.
The ravens attempt to wreck more havoc, flapping wildly at Tavar and earning an approving comment from Morthalat.
"They're learning, don't you think?"
1d20 + 30 ⇒ (13) + 30 = 433d8 + 4 ⇒ (7, 6, 3) + 4 = 20 - S1 v Tavar (Ref) 20hp damage to Tavar
Morthalat himself swings his scythe at Theren.
1d20 + 32 ⇒ (5) + 32 = 374d10 + 9 ⇒ (2, 2, 5, 5) + 9 = 23
"Tragically, I do not seem to be."
Looking rather like a large and increasingly bedraggled raven himself, Morthalat teleports gloomily away.
All - Until the end of the encounter, each time Lurean or an adjacent ally misses with an encounter or a daily melee attack power, that character can make a melee basic attack against the same target as a free action.
Round 6
Theren - phasing and half damage from OAs to end encounter; Additional damage as Morthalat moved away willingly
Lurean - bloodied; does additional 2d6 damage to humanoids to end encounter; +3 F/R/W to end encounter; resist 11 lightning to end encounter; will take aura attack from S1 at start of turn
Tavar - bloodied; will take aura attack from S1 at start of turn
Genryu - bloodied; Form of the Stonecrusher +2 bonus to AC. If pulled, pushed, or slid, can reduce the distance of the forced movement by 2 squares (to end encounter); will take aura attack from S1 at start of turn
Lavender - +2 all defenses to end next turn (second wind); repulsion armour activated: Repulsion Armor, Whenever an enemy moves into an adjacent square, you can push that enemy 1 square as an immediate reaction. This power lasts until the end of the encounter
Lam
*Raven Swarm 1
Morthalat - bloodied; under Theren's Oath of Emnity; Theren's Hunter's Quarry target; insubstantial to end next turn.

Father Theren |

Theren charges across the chamber and slashes at Morthalet. "Did you truly think you could escape that easily?"
Charge, Stealth check, and 1d6 extra damage if I get CA: 1d20 + 29 ⇒ (2) + 29 = 311d20 + 29 ⇒ (19) + 29 = 482d12 + 24 ⇒ (12, 11) + 24 = 471d20 + 27 ⇒ (10) + 27 = 371d6 ⇒ 6
EDIT: Critical Hit, deals 54 damage plus 20 ongoing damage and 3d12 from my fullblade's High Crit property. 3d12 ⇒ (8, 9, 3) = 20

Rev DM |

"Persistent little chap, aren't you..."
Morthalat winces visibly as the fullblade strikes home, leaving an unpleasant gaping wound in his side.
The pestilential ravens swarm over Lurean again, adding to his woes.
1d20 + 30 ⇒ (3) + 30 = 333d8 + 4 ⇒ (4, 4, 5) + 4 = 17 - v Ref. 17hp damage to Lurean.
All - Until the end of the encounter, each time Lurean or an adjacent ally misses with an encounter or a daily melee attack power, that character can make a melee basic attack against the same target as a free action.
Lurean - bloodied; does additional 2d6 damage to humanoids to end encounter; +3 F/R/W to end encounter; resist 11 lightning to end encounter; has taken aura attack from S1 at start of turn
Tavar - bloodied; will take aura attack from S1 at start of turn
Genryu - bloodied; Form of the Stonecrusher +2 bonus to AC. If pulled, pushed, or slid, can reduce the distance of the forced movement by 2 squares (to end encounter); will take aura attack from S1 at start of turn
Lavender - +2 all defenses to end next turn (second wind); repulsion armour activated: Repulsion Armor, Whenever an enemy moves into an adjacent square, you can push that enemy 1 square as an immediate reaction. This power lasts until the end of the encounter
Lam
*Raven Swarm 1
Morthalat - bloodied; under Theren's Oath of Emnity; Theren's Hunter's Quarry target; insubstantial to end next turn; 20 ongoing damage (se)
Theren - phasing and half damage from OAs to end encounter; Additional damage as Morthalat moved away willingly

Li'remean Lurean |

"I! Am! Getting! Tired! Of! You!"
Minor: inspiring word on self 32 + 5d6 ⇒ 32 + (4, 5, 6, 3, 5) = 55
Stand: Renew the Troops vs Swarm AC 1d20 + 28 ⇒ (18) + 28 = 463d8 + 14 ⇒ (1, 1, 5) + 14 = 21; Each ally who has line of sight to you regains hp as if s/he had spent a healing surge plus 3hp.
Miss: Each ally who has line of sight to you regains 13 hp.

Rev DM |

Lurean loses some of his famed eladrin detachment as the ravens go a swoop too far and he sends waves of healing power towards his comrades with one hand and bloodies the birds with the other.
The swarm pecks viciously at Tavar in retaliation.
3d8 + 4 ⇒ (5, 8, 3) + 4 = 20 - Aura attack on Tavar. 20hp damage to Tavar.
All - Until the end of the encounter, each time Lurean or an adjacent ally misses with an encounter or a daily melee attack power, that character can make a melee basic attack against the same target as a free action.
Tavar - has taken aura attack from S1 at start of turn
Genryu - bloodied; Form of the Stonecrusher +2 bonus to AC. If pulled, pushed, or slid, can reduce the distance of the forced movement by 2 squares (to end encounter); will take aura attack from S1 at start of turn; +2 all defenses to end next turn (second wind); +8 AC to end next turn - ALREADY POSTED
Lavender - +2 all defenses to end next turn (second wind); repulsion armour activated: Repulsion Armor, Whenever an enemy moves into an adjacent square, you can push that enemy 1 square as an immediate reaction. This power lasts until the end of the encounter
Lam
*Raven Swarm 1
Morthalat - bloodied; under Theren's Oath of Emnity; Theren's Hunter's Quarry target; insubstantial to end next turn; 20 ongoing damage (se)
Theren - phasing and half damage from OAs to end encounter; Additional damage as Morthalat moved away willingly
Lurean - does additional 2d6 damage to humanoids to end encounter; +3 F/R/W to end encounter; resist 11 lightning to end encounter; has taken aura attack from S1 at start of turn

Rev DM |

Tavar flails ineffectually against the ravens as they try to land a further attack on Genryu.
1d20 + 30 ⇒ (10) + 30 = 403d8 + 4 ⇒ (7, 2, 7) + 4 = 20 - Aura attack. 20hp damage to Genryu
The warden stoically bolsters himself against worse to come.
All - Until the end of the encounter, each time Lurean or an adjacent ally misses with an encounter or a daily melee attack power, that character can make a melee basic attack against the same target as a free action.
Lavender - +2 all defenses to end next turn (second wind); repulsion armour activated: Repulsion Armor, Whenever an enemy moves into an adjacent square, you can push that enemy 1 square as an immediate reaction. This power lasts until the end of the encounter
Lam
*Raven Swarm 1
Morthalat - bloodied; under Theren's Oath of Emnity; Theren's Hunter's Quarry target; insubstantial to end next turn; 20 ongoing damage (se)
Theren - phasing and half damage from OAs to end encounter; Additional damage as Morthalat moved away willingly
Lurean - does additional 2d6 damage to humanoids to end encounter; +3 F/R/W to end encounter; resist 11 lightning to end encounter; has taken aura attack from S1 at start of turn
Tavar - has taken aura attack from S1 at start of turn
Genryu - bloodied; Form of the Stonecrusher +2 bonus to AC. If pulled, pushed, or slid, can reduce the distance of the forced movement by 2 squares (to end encounter); has taken aura attack from S1 at start of turn; +2 all defenses to end next turn (second wind); +8 AC to end next turn

Rev DM |

Lavender's missiles thud relentlessly into Morthalat. The sorrowsworn seems too depressed by the loss of the engine to care much and stands wrapped in gloom as the force balls break and thump into him.
All - Until the end of the encounter, each time Lurean or an adjacent ally misses with an encounter or a daily melee attack power, that character can make a melee basic attack against the same target as a free action.
Lam
*Raven Swarm 1
Morthalat - bloodied; under Theren's Oath of Emnity; Theren's Hunter's Quarry target; insubstantial to end next turn; 20 ongoing damage (se)
Theren - phasing and half damage from OAs to end encounter; Additional damage as Morthalat moved away willingly
Lurean - does additional 2d6 damage to humanoids to end encounter; +3 F/R/W to end encounter; resist 11 lightning to end encounter;
Tavar
Genryu - bloodied; Form of the Stonecrusher +2 bonus to AC. If pulled, pushed, or slid, can reduce the distance of the forced movement by 2 squares (to end encounter); +2 all defenses to end next turn (second wind); +8 AC to end next turn
Lavender - repulsion armour activated: Repulsion Armor, Whenever an enemy moves into an adjacent square, you can push that enemy 1 square as an immediate reaction. This power lasts until the end of the encounter

Rev DM |

Lam's face fills with feathers at an inopportune moment and his attack misses.
Now bloodied and even more dangerous, the ravens move swiftly among the companions, dealing savage pecks and claws. Sensing that staying in the midst of their foes will make them more formidable, they end their circle back where they started.
Murder's Wrath - useable only when bloodied. Allows swarm to shift 6 squares through enemy squares and make an attack against each creature (once only) en route.
1d20 + 30 ⇒ (18) + 30 = 483d8 + 4 ⇒ (4, 2, 5) + 4 = 15 - Ref v Lam
1d20 + 30 ⇒ (14) + 30 = 443d8 + 4 ⇒ (5, 3, 1) + 4 = 13 - Ref v Genryu
1d20 + 30 ⇒ (4) + 30 = 343d8 + 4 ⇒ (6, 8, 3) + 4 = 21 - Ref v Tavar
1d20 + 30 ⇒ (19) + 30 = 493d8 + 4 ⇒ (3, 5, 2) + 4 = 14 - Ref v Lurean
15hp damage to Lam
13hp damage to Genryu
21 damage to Tavar
14 damage to Lurean
Morthalat manages a slightly smug smile at the devastation wrought by the ravens before the full impact of Theren's blow kicks in. The vicious gash in his side opens wider and the sorrowsworn collapses in an unconscious heap.
Or a dead one. Your call. Morthalat is on -8.
All - Until the end of the encounter, each time Lurean or an adjacent ally misses with an encounter or a daily melee attack power, that character can make a melee basic attack against the same target as a free action.
Theren - phasing and half damage from OAs to end encounter;
Lurean - does additional 2d6 damage to humanoids to end encounter; +3 F/R/W to end encounter; resist 11 lightning to end encounter; will take aura attack at start of his turn
Tavar - will take aura attack at start of his turn
Genryu - bloodied; Form of the Stonecrusher +2 bonus to AC. If pulled, pushed, or slid, can reduce the distance of the forced movement by 2 squares (to end encounter); +2 all defenses to end next turn (second wind); +8 AC to end next turn; will take aura attack at start of his turn
Lavender - repulsion armour activated: Repulsion Armor, Whenever an enemy moves into an adjacent square, you can push that enemy 1 square as an immediate reaction. This power lasts until the end of the encounter
Lam - will take aura attack at start of his turn
*Raven Swarm 1

Father Theren |

Theren raises his holy symbol at the ravens, a blast of holy light singing them.
Let's say Mort is unconcious. I'm just staying over here since it's getting pretty crowded over there. Radiant Vengeance: 1d20 + 23 ⇒ (15) + 23 = 382d8 + 7 ⇒ (3, 2) + 7 = 12

Rev DM |

An anguished squawk comes from the ravens as Theren smites from afar.
Beaks and feathers once more erupt around Lurean, for once failing to make any impact on the warlord.
1d20 + 30 ⇒ (2) + 30 = 323d8 + 4 ⇒ (3, 3, 2) + 4 = 12 - Aura attack v Lurean (Ref). Miss.
All - Until the end of the encounter, each time Lurean or an adjacent ally misses with an encounter or a daily melee attack power, that character can make a melee basic attack against the same target as a free action.
Lurean - does additional 2d6 damage to humanoids to end encounter; +3 F/R/W to end encounter; resist 11 lightning to end encounter
Tavar - will take aura attack at start of his turn
Genryu - bloodied; Form of the Stonecrusher +2 bonus to AC. If pulled, pushed, or slid, can reduce the distance of the forced movement by 2 squares (to end encounter); +2 all defenses to end next turn (second wind); +8 AC to end next turn; will take aura attack at start of his turn
Lavender - repulsion armour activated: Repulsion Armor, Whenever an enemy moves into an adjacent square, you can push that enemy 1 square as an immediate reaction. This power lasts until the end of the encounter
Lam - will take aura attack at start of his turn
*Raven Swarm 1 - bloodied
Morthalat - unconscious. Making death saves.
Theren - phasing and half damage from OAs to end encounter;

Li'remean Lurean |

"Stop squawking!"
Stand: Grim Mark vs. Swarms' AC 1d20 + 28 ⇒ (8) + 28 = 362d8 + 14 ⇒ (7, 8) + 14 = 29 and the target is dazed and marked until the end of your next turn. While the target is marked by this power, your allies gain a power bonus to damage rolls against the target = your chr. mod.(+3)

Rev DM |

The squawking is horrible enough to put Lurean off and to his chagrin, the blow falls short. The flock turns its collective attention to Tavar, flapping relentlessly against the luckless deva.
1d20 + 30 ⇒ (17) + 30 = 473d8 + 4 ⇒ (1, 4, 8) + 4 = 17
Aura attack. 17hp damage to Tavar.
All - Until the end of the encounter, each time Lurean or an adjacent ally misses with an encounter or a daily melee attack power, that character can make a melee basic attack against the same target as a free action.
Tavar
Genryu - bloodied; Form of the Stonecrusher +2 bonus to AC. If pulled, pushed, or slid, can reduce the distance of the forced movement by 2 squares (to end encounter); +2 all defenses to end next turn (second wind); +8 AC to end next turn; will take aura attack at start of his turn
Lavender - repulsion armour activated: Repulsion Armor, Whenever an enemy moves into an adjacent square, you can push that enemy 1 square as an immediate reaction. This power lasts until the end of the encounter
Lam - will take aura attack at start of his turn
*Raven Swarm 1 - bloodied
Morthalat - unconscious. Making death saves.
Theren - phasing and half damage from OAs to end encounter;
Lurean - does additional 2d6 damage to humanoids to end encounter; +3 F/R/W to end encounter; resist 11 lightning to end encounter

Rev DM |

Tavar - I've taken the liberty of shifting you back one before launching your Lance of Faith. I'm guessing you didn't want to provoke an OA from the ravens. Also, can you let me know who benefits from the +2 to attack rolls?
Tavar backs away and hurls the Raven Queen's light at the flocking birds, causing more to fall. Lurean's irritation vents itself in a mighty blow which slices through beak and feather, much to his satisfaction.
Genryu is still close enough to suffer from the flapping, squawking mass.
1d20 + 30 ⇒ (8) + 30 = 383d8 + 4 ⇒ (2, 4, 2) + 4 = 12 Aura effect. 12hp damage to Genryu.
All - Until the end of the encounter, each time Lurean or an adjacent ally misses with an encounter or a daily melee attack power, that character can make a melee basic attack against the same target as a free action.
Genryu - bloodied; Form of the Stonecrusher +2 bonus to AC. If pulled, pushed, or slid, can reduce the distance of the forced movement by 2 squares (to end encounter); +2 all defenses to end next turn (second wind); +8 AC to end next turn
Lavender - repulsion armour activated: Repulsion Armor, Whenever an enemy moves into an adjacent square, you can push that enemy 1 square as an immediate reaction. This power lasts until the end of the encounter
Lam - will take aura attack at start of his turn
*Raven Swarm 1 - bloodied
Morthalat - unconscious. Making death saves.
Theren - phasing and half damage from OAs to end encounter;
Lurean - does additional 2d6 damage to humanoids to end encounter; +3 F/R/W to end encounter; resist 11 lightning to end encounter
Tavar