
Thomas Thiessen |

Tucked into a mostly-forgotten corner of the Darkmoon Vale, lies the small village of Falcon's Hollow. Caught in the shadow of Droskar's Crag, the people of Falcon's Hollow are cut from a hearty and stern cloth. A life filled with hardship, broken by the occasional festival and even rarer merchant caravan.
If the creatures of Darkmoon Wood aren't bringing their own brand of misery to the people, the lumber barons keep the town shackled in the chains of poverty. That they manage to survive at all is a testament to their strength.
--Pathfinder Chronicles

Thomas Thiessen |

A week overdue, and penniless, the excitement of Olfden lies behind you as you start out north, following the trade route along the Artfell Forest. Aside from a few meager gold pieces for Thuldrin Kreed, you have spent all of the money that was brought in for the last shipment of darkwood. The Gavel of the Lumber Consortium had entrusted you with the delivery, as you are all well-liked around town, and could be trusted.
The cobblestoned streets of Olfden quickly turn into hard-packed dirt roads, which soon enough turn into rutted cart trails. After the horse had died of neglect, you are forced to drag the cart home yourselves. Skirting the edge of the woods, Falcon's Hollow seems an eternity away as you slog through the thick mud, the rain unrelenting.
Hours pass and you seem to make little progress along the road. A journey that would normally take a day, you are less than halfway to Falcon's Hollow. Ahead, a small cabin sits off to one side of the road. Perched alongside a slow-moving creek, there is a stack of firewood on one side of the building, and animal carcasses hanging from a nearby tree.

Gambril |

"By the gods, I can't believe the horse died, it must have been some malady, it was eating plenty on the road, and the grass was dew-covered so there must have been enough water...if only we'd had a druid or ranger with us, perhaps they would have known what killed it..."
"What's that cabin? I don't seem to remember it being there from the trip to Olfden."
Glad I didn't choose a ranger or druid to play, I would have been quite perturbed with that introduction...and what kind of incompetents did you start us out as...we are now in debt to the lumber baron for that load of dark wood??? Cuz we went crazy and spent all the money? Now we're actually going back to that psychopath?

Saffron |

The half elf frowns at her luck, shaking her head as she looks at the dead horses, "Well, I would say it doesn't matter much anyways, they are not going to get any deader."
She stands up, "A cabin?" She looks around, seeing it, "Hmm. Doesn't look too scary. I will go check it out."
She quietly moves up to the cabin, looking to see if there are any traps around the front door.
Perception to look: 1d20+5+2 for keen senses= 13
If there are no traps, she will move up to the front door and listen to hear what is inside.
Perception to listen: 1d20+7=23

Thomas Thiessen |

Saffron quickly and quietly moves up to the cabin. The mud tries to suck at her boots, but she manages to find the drier patches where less noise will be made.
There is no evidence of traps around the door, and the only sounds to be heard are the raindrops pelting the roof of the cabin, and the gurgling of the creek.

Thomas Thiessen |

Inside the cabin, the curtain across the single window has been drawn. It is not so dark that you can't make out any details. A double bed off to the left, a table with two chairs to the right, and a pair of rocking chairs in front of the fireplace, the fire long-since extinguished.
Dark spots on the floor indicate that something has pooled up, but the roof is solid, not allowing any water inside. Muddy footprints criss-cross the threshold.
As you open the door further, you can see that the dark spots on the floor are pools of blood. The blood has been smeared, indicating that something was dragged through it, towards the door.

Torillan Ellandilas |

"Guess you got more human blood than elf blood eh Tor?" Gambril says with a wink and a nudge..."Since we know them elfies like the rain, more than us round ears...eh...eh?
Torillan smirks.
"Funny, old friend. Veeerrrryyyy funny... I'll try to remember that at your funeral when I'm only half-way through my life...". He smiles and says "Let's go" once Saffron gives the all clear.

Saffron |

She takes a look at the skins, narrowing her eyes to study them closer.
IC like me today!
Perception: 1d20+5+2=24

Korgun |

Anyone in the cabin, roll a Perception (sight) check.
Korgun makes a slow and steady search of the cabin looking for clues.
Perception (to search) (1d20+2=7)
IC not in my favor this morning, ick

Cefrey Fletcher |

As the others start to uncover signs that not all is well with the cabin Cefrey stands out in the rain keeping an eye on the path outside, both the way they came and the way they were heading. Feeling a little unnerved she doesn't know if she's looking for more help or for possible attackers but she keeps an eye out nonetheless.

Saffron |

Thomas Thiessen |

===== Inside the Cabin =====
Looking around the cabin, Saffron notes that dinner bowls and spoons are set on the table, one of the bowls spilled over, the stew that was in it has not yet congealed on the tabletop.
Over on the bed, a couple more of the blue scales are mixed into the sheets, which have long tears in them, like something had fought its way out.
Around the fireplace, Saffron sees that one of the stones has a different color mortar holding it in place.
===== Outside =====
Cefrey and Gambril cautiously approach the piece of cloth hanging from the tree. It looks like it used to be a shirt, the wool dyed a light green.
Perception from Cefrey and Gambril

Cefrey Fletcher |

Saffron |

Thomas Thiessen |

Thomas Thiessen |

Saffron, not feeling comfortable taking the money, places the bag on the table. She then goes to the bed to inspect it closer.
Smears of mud surround the tears in the sheet. The bed itself is built of logs, the mattress a large sheet stuffed with leaves. Part of the mattress has been pulled off the bed frame, the leaves spilling out onto the floor.

Thomas Thiessen |

Gambril will inspect the area directly around the rag...suspecting its a trap. 1d20+4=12
The wet cloth stirs in the wind, being slapped noisily against the tree. Gambril notes nothing which could be a trap.