
Blakey |

I'm running SCAP 4E using the Expected Party Levels file I found on RPGenius.com way back. This means the PCs simply level up at opportune moments during the Path. I like this. The level ups are as follows:
2nd - Descending into Jzadirune (after significant RP and such)
3rd - Going down into the Malachite Fortress
4th - End of Drakthar's Way
5th - After the Lucky Monkey
6th - End of Flood Season.
7th - Arrival at Bal-Hamatugn
8th - End of Zenith Trajectory
9th - Arrival at Vaprak's Voice
10th - End of Demonscar Legacy
11th - Arrival at the Plain of Cysts
12th - End of Test of the Smoking Eye
13th - End of Secrets of the Soul Pillars
14th - After House Rhiavaldi
15th - End of Lords of Oblivion
16th - End of Foundation of Flame
17th - ???
18th - End of Thirteen Cages
19th - End of the Strike of Shatterhorn
20th - Just before the fight with Adimarchus
Now, given 4E supports play up to 30th level, the question is, should we modify these level breaks and make SCAP 4E go to 30th level? Is anyone who is running SCAP 4E aiming for the levels suggested in the HC or have you expanded out to 30th level? If so, what do people think for sensible level breaks?
Cheers
Blakey