| MMSample |
I found in the Rise of the Runelords that Shoanti "revere abstract powers of nature, their ancestors, and tribal totems." But looking at profiles of characters on here, mainly Shoanti Clerics, I have determined that the barbaric Shoanti worship the Deities of Golarion. Which doesn't make sense to me. Am I just reading to much into this or is there a Pathfinder book that can explain this to me better.
I'm wanting to create a Shoanti Barbarian/Cleric...but am confused on what Gods and/or Domains to use.
Krome
|
mmmm
Personally I have always imagined them as totem and ancestor worshipers.
For totems, it is relatively easy to do. Pick out some animal or monsters that you want your tribe to worship and assign 3-4 domains to them that fit what you imagine they represent.
For ancestor worshipers I would simply let the cleric pick any two domains that represent his family or tribe's ancestors.
Also I might have Druids and Bards more common than Clerics and Paladins from the tribes.
| erian_7 |
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There's more info in the "People of the Storval Plateau" article in the Curse of the Crimson Throne AP (Chapter 4 - A History of Ashes). The basics...
Tribes have one Shaman (an Adept, Cleric, or Druid) with up to four apprentices. Clerical shamans worship their clan’s totems and gain domains accordingly. The favored weapon of Shoanti totems is either the klar or the longbow.
Lyrune-Quah (The Moon Clan)
Common Totems: Bat, cave bear, field mouse, moon, mountain lion, mountains, owl, rainstorm, stars, wolf.
Totem Domains: Animal, Darkness, Strength, Weather, War.
Shadde-Quah (The Axe Clan)
Common Totems: Cave bear, cliff, dire bear, eagle, sea, squid, water elemental.
Totem Domains: Animal, Destruction, Strength, Water, Weather.
Shriikirri-Quah (The Hawk Clan)
Common Totems: Air elemental, cloud, firepelt, forest grove, hawk, horse, hippogriff, and wind.
Totem Domains: Animal, Air, Liberation, Strength, Weather.
Shundar-Quah (The Spire Clan)
Common Totems: Earth elemental, mountain spire, rock fall, spirestalker, storm roc. Although rare, some Spire Clan warriors are adopted by a totem of their host tribe.
Totem Domains: Animal, Knowledge, Protection, Rune, Weather.
Sklar-Quah (The Sun Clan)
Common Totems: Aurochs, cindersnake, emberstorm, fire elemental, fire pelt, sun.
Totem Domains: Animal, Fire, Strength, War, Weather.
Skoan-Quah (The Skull Clan)
Common Totems: Ancestor spirit, earth elemental, giant scarab beetle, vulture, will-o’-wisp, wolf.
Totem Domains: Animal, Darkness, Earth, Protection, Repose.
Tamiir-Quah (The Wind Clan)
Common Totems: Air elemental, cloud, griffin, storm, storm roc, wind.
Totem Domains: Animal, Air, Earth, Protection, War.