Champion's Belt Teams and First Round Matches


Age of Worms Adventure Path


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I wanted to describe the games in more detail to my PCs - and so came up with a quick list of the other teams.

Teams with an * won their respective fight in the first round.

Arcane Auriga
Badlands Revengs
Sapphire Squad
*Diamond Knights (PCs)

*Pitch Blade
Final Phoenix - Firemage, Cleric with Fire Domain, Swashbuckler
Snow Leopards - Ranger, Wizard, Rogue aus den Snow Mountains
Fisthammers - 4 Monks in stahlgrauen Roben aus Greyhawk

*Auric's Warband
The Skull of Murq - Human Figher with Spiked Chain and Iron Mask, two Mercenaries, female Halfling Wizard
The Woodchuckers - Elf Druid, Gnome Ranger
Iron Hill Monkeys - Cheery Group of Mercenary Bastards

*Teeth of Kord - Female Half-Orc Cleric of Kord, Human Fighter (SW&BO), Elf Ranger (TWF), Hakko the Bear
Rauth's Dragoons - 4 Knigths (lance/sword) on Horseback
One of Us - Arcado, famous local hero, Duskblade and his comrade Ernest, Healer
Drunken Devilry - Gnome Sorcerer, Dwarf Fighter, Human Bard

*Draconic Brood - 6 Kobolds: 2 Sorcerer, 2 Barbarians, Favoured Soul and Rogue
Chuko's Ravens - Chuko: Hobgoblin Fighter, 1 goblin archer, human female druid
The Gravediggers - 2 Clerics of Nerull, 1 Monk, 1 Fighter
Varmint Patrol - Monk, Ranger, Wizard (all without metal armor/weapons), and a Rust Monster

*Guttuggers - Half-Orc Wrestler (Barbarian with Improved Grapple), 2 Rogues, Human female Swashbuckler
Night Owls - 1 male human Beguiler, 3 female human Rogues
The Unhumans - Halfling female Cleric, Lizardfolk Ranger (ranged), Goliath Barbarian
The Crazy Eight - 1 Ettin and his six guards, who hold him by chains


armnaxis wrote:

I wanted to describe the games in more detail to my PCs - and so came up with a quick list of the other teams.

*Teeth of Kord - Female Half-Orc Cleric of Kord, Human Fighter (SW&BO), Elf Ranger (TWF), Hakko the Bear

This is a very cool idea. I've been toying with various ideas for expanding the Games a little belt (by one round), mostly because I want to see my cool idea for The Teeth of Kord in action.

- Male goliath barbarian 1/cleric (Kord) 9, using mountain rage, Righteous Might, and Knockback (from Races of Stone) to become a 20+' tall giant who can knock opponents thirty or forty feet across the arena with his greatsword. ("The Mighty Pym.")
- Male fighter/crusader/warblade, greatsword-swinger and sword-dancer. ("Tebbe Inyaga.")
- Male halfling warlock, pyromaniac with Brimstone Blast, Use Magic Device and a staff of fire.

I'm debating whether or not to throw in a fourth opponent, and might just use some mooks. The PC-types that I already have in there will likely give my players a hell of a run for their money, particularly after the goliath cleric spends the full prep minute casting mass buff spells.

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