Need help with Psionic Campaign Setting - Aeridea


3.5/d20/OGL

The Exchange

So, as with most gamers out there, I have a world brewing in my head. I would enjoy some input from other players/homebrew campaign designers.

The campaign is tentatively called "Empires of Aeridea".

The idea behind it is that when the world was primitive, it had no gods and the humanoids that lived there already were very barbaric and tribal.

Throughout history, humanoids and such have arrived, slowly populating the world, making their mark.
The first to arrive were psionic races, fleeing from some unknown horror. They traveled through the Sea of Silver Light (Astral Plane) and found Aeridea. This introduces us to the Six Hidden Houses. The Houses spread across the world and began to form the first civilizations, inducting the various barbarian tribes.

For an Age, the psionic races flourished. Their kingdoms and people were dominate. Then came the elves on their space-faring island, Miranavu.
Miranavu had traveled hundreds of years across the Starry Night (Space) and the power of their goddess Eilyrria was failing. Aeridea was the closest safest place she could find to bring her people to.
Miranavu was populated with thousands of elves, drow and the standard races. (There's a whole history dedicated to this part, but will put that up later.)

So there's a little introduction to Aeridea. I have lots of ideas in my head, but one of the most undeveloped and difficult for me is what this world would be like advancement wise. I know that the psionic races make the greatest impact on the world, but what would this world be like if magic isn't introduced until only short (relatively) while ago?
I keep imagining a world of a more modern feel, where psionics is technology, so to speak, while still remaining a fantasy setting.

So, if you have ideas, let me know.

Liberty's Edge

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
S. Viconia wrote:

So, as with most gamers out there, I have a world brewing in my head. I would enjoy some input from other players/homebrew campaign designers.

The campaign is tentatively called "Empires of Aeridea".

The idea behind it is that when the world was primitive, it had no gods and the humanoids that lived there already were very barbaric and tribal.

Throughout history, humanoids and such have arrived, slowly populating the world, making their mark.
The first to arrive were psionic races, fleeing from some unknown horror. They traveled through the Sea of Silver Light (Astral Plane) and found Aeridea. This introduces us to the Six Hidden Houses. The Houses spread across the world and began to form the first civilizations, inducting the various barbarian tribes.

For an Age, the psionic races flourished. Their kingdoms and people were dominate. Then came the elves on their space-faring island, Miranavu.
Miranavu had traveled hundreds of years across the Starry Night (Space) and the power of their goddess Eilyrria was failing. Aeridea was the closest safest place she could find to bring her people to.
Miranavu was populated with thousands of elves, drow and the standard races. (There's a whole history dedicated to this part, but will put that up later.)

So there's a little introduction to Aeridea. I have lots of ideas in my head, but one of the most undeveloped and difficult for me is what this world would be like advancement wise. I know that the psionic races make the greatest impact on the world, but what would this world be like if magic isn't introduced until only short (relatively) while ago?
I keep imagining a world of a more modern feel, where psionics is technology, so to speak, while still remaining a fantasy setting.

So, if you have ideas, let me know.

Haven't used them yet, but a lot of the ideas by Dreamscarred Press (link to Paizo store Link to home page)would seem to be ideal for what you want, especially the High Psionics stuff.

Scarab Sages

Depending on how prevalent you want psionics to be will determine how a culture grows. If psionics are rare the ones with psionics will form the elite and become the rulers of the society, either becoming tyrants, dictators or benefactors depending on the overall alignment of the society itself. Elves and Gnomes would tend towards benefactors while Humans and Halflings tend towards dictators and Orcs and the beast races towards tyrants.

With a moderate amount of psionics, the gifted would probably form Guilds (like the dragon marked houses in Eberron), preisthoods, monasteries and special orders within the government.

In a setting where everyone is psionic the societies would be very similar to any standard hi-fantasy setting just substitute psionics for magic.

As for magic being new, are the established powers (kings, emperors, guild masters, etc.) afraid of what a new power source, potentially an uncontrolled one will do to their hold on power. Are they openly embracing it as a means to consolidate their control of the new power source?

Psionics as tech, almost any thing you can do with magic you can do with psionics. Creating levitating carriages for public transportation would just need a kineticist with the craft psionic construct and could be driven by anyone with the levitate or control object power. The prevalence of psionic would determine how abundant and costly the psi-tech would be.

Hope this helps, or if I missed the point ignore the post.

The Exchange

Both posts help a lot. Paul's helped with giving me a much needed resource I didn't know was out there.

Ubermench, yours helped with expanding upon ideas already waiting around in my head.

I have planned it to be a high fantasy setting. Psionics will be very prevalent, taking over the place usually secured for high magic settings such as Forgotten Realms.

Magic has only been around for about 1000 years now. There is some natural distaste for it from the psionic empires. The arrival of Miranavu and the goddess Eilyrria disrupted the very nature of the world at first, throwing many things into chaos. The inhabitants of Miranavu were at first very unwelcome as they attempted to go into the world and integrate themselves.

Dark Archive

You know, posting your world on a wiki would sound like a good idea, if i could remember the site that you could do that. I know a few people that would be interested in a campaign like this, myself included.

Scarab Sages

Your welcome glad to help. Dark Sun and Eberron are favorite setting and would like to see more psionic heavy campaign settings so yours has piqued my interest and would like to hear more about it.

The Exchange

Empires of Aeridea

It so is just the bare bones of the outline. Just started it. As I reason things out more, I will flesh out the wiki. Due to work though, I can only get to it every so often.

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