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What happens when a group playing Society adventures gets to 4th level but below a level where raise dead is available, and one of the characters dies?
Normally you'd just make up a new character the same level (or a little lower) and continue playing. But you can't do that with Society games.
So how does that person continue to be a part of the group?
Mark Moreland
Director of Brand Strategy
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What happens when a group playing Society adventures gets to 4th level but below a level where raise dead is available, and one of the characters dies?
Normally you'd just make up a new character the same level (or a little lower) and continue playing. But you can't do that with Society games.
So how does that person continue to be a part of the group?
The only solution I can think of is to have the rest of the party pitch in to get him/her raised and have that PC pay them back over the next few scenarios. The Player's Guide says that you can have Raise Dead cast at any time when in a town, so there should be no level restrictions. No one in the party can cast it, but NPCs can.
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The only solution I can think of is to have the rest of the party pitch in to get him/her raised and have that PC pay them back over the next few scenarios. The Player's Guide says that you can have Raise Dead cast at any time when in a town, so there should be no level restrictions. No one in the party can cast it, but NPCs can.
So if the players don't have the 6100ish gold on hand you're out of luck?
Would playing a character in the higher rating of a scenario (a 1st level character but 4th-5th level encounters) and having it be worth 2 adventures be a solution? The average party level would still need to be high enough but it would allow a character to catch up, at lest somewhat.
Mark Moreland
Director of Brand Strategy
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So if the players don't have the 6100ish gold on hand you're out of luck?
Would playing a character in the higher rating of a scenario (a 1st level character but 4th-5th level encounters) and having it be worth 2 adventures be a solution? The average party level would still need to be high enough but it would allow a character to catch up, at lest somewhat.
Yeah, if they can't afford to be resurrected, they are out of luck. As for counting it as two adventures, that would have to be a decision for Josh or Nick (before he leaves). Just make sure your player's don't die, or that they have a stockpile of money to allow for resurrection should they do so.