
Jimbles the Mediocre |
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I'm a bit of a visual learner, so when I'm tinkering with character options, I like to sketch out my options. Add in some procrastination this morning, and I ended up diagramming the improvisation tree for envoys. I'm dropping it here in case anyone else finds it useful.
I'm, uh, not exactly a graphic designer. It's not terribly pretty, but hopefully it illustrates how the improvisations relate to each other, both as prerequisites (which are fairly simple) and as modifiers (which are slightly less simple). The four colored improvisations improve other improvisations, and the affected improvisations carry color-coded tags. Improvisations with other improvisations as prerequisites always have the same restrictions and modifiers as their prerequisites.
I was surprised by the impact of (most of) the modifier improvisations. Expanded Attunement, Long-Range Improvisation, and Clever Improvisations affect most other improvisations. Universal Expression, on the other hand, only impacts Dispiriting Taunt, so only the most Intimidate-based envoy builds should even consider it.