Great Swords


3.5/d20/OGL


Hello everyone, my friends started new campain, and i decided to creat a Vashar Fighter. my plan is to take monkeys grip with two weapon fighting. (and some day kill the gods with this combo :)) but my DM is asking me where would i keep these blades. well i don't have an answer cause i don't know how big a Great sword for a large creature is. and i can't find it in any book i have access to. so my question is now big is a great sword for a large creature??

thx for the help


Mission125 wrote:

Hello everyone, my friends started new campain, and i decided to creat a Vashar Fighter. my plan is to take monkeys grip with two weapon fighting. (and some day kill the gods with this combo :)) but my DM is asking me where would i keep these blades. well i don't have an answer cause i don't know how big a Great sword for a large creature is. and i can't find it in any book i have access to. so my question is now big is a great sword for a large creature??

thx for the help

Greatsword for a medium sized creature is between 5 1/2 and 6 feet long. On average, I would guess a greatsword to be the same size in length as an average creature of that size category in height. So for a large creature, maybe 8-10 feet long?


OMG that is quite large. well maybe i'll stick with just normal great swords. that should be intimidating enough :)

The Exchange

I'm not familiar with Vashar; are they medium or large?


In actuality greatswords for larger creatures are only really thicker than normal for larger creatures, not that much longer and for this game not IRL. Otherwise that would obviously grant you a better reach. Ask if you will get a better reach for a larger weapon, if he says no then say then it shouldn't be a problem carrying around a larger weapon other than it being heavier.


Hunterofthedusk wrote:
I'm not familiar with Vashar; are they medium or large?

they are to human as drow are with elfs.

but now i have to rethink my hole build cause i missed somethink in Monkeys grip :(

the Vashar are in the book of vile darkness just so ya know.

The Exchange

you could monkey grip and wield one bigger greatsword, or monkey grip+two weapon fighting to wield 2 regular greatswords.

Me and my group have gone over the rules extensively on this subject, because I had a player that wanted to wield the biggest... weapon... possible. I think he had gotten up to a huge greatsword, or something crazy like that, using a Warforged and some really weird combos


Hunterofthedusk wrote:

you could monkey grip and wield one bigger greatsword, or monkey grip+two weapon fighting to wield 2 regular greatswords.

Me and my group have gone over the rules extensively on this subject, because I had a player that wanted to wield the biggest... weapon... possible. I think he had gotten up to a huge greatsword, or something crazy like that, using a Warforged and some really weird combos

the last line in monkeys grip says one can't use a weapon in there off hand. dam it all. i really wanted to kill the gods. now i must find a new way.

The Exchange

Mission125 wrote:
Hunterofthedusk wrote:

you could monkey grip and wield one bigger greatsword, or monkey grip+two weapon fighting to wield 2 regular greatswords.

Me and my group have gone over the rules extensively on this subject, because I had a player that wanted to wield the biggest... weapon... possible. I think he had gotten up to a huge greatsword, or something crazy like that, using a Warforged and some really weird combos

the last line in monkeys grip says one can't use a weapon in there off hand. dam it all. i really wanted to kill the gods. now i must find a new way.

really? That defeats the purpose of wielding a fricken huge weapon in one hand -- To have another fricken huge weapon in your other hand!

Which book are you getting it from, because I know the feat was reprinted a few times


Hunterofthedusk wrote:
Which book are you getting it from, because I know the feat was reprinted a few times

Complete warrior is the book. you read up on the Vashar yet?

The Exchange

naw, I don't feel like looking for my PDF. I do remember them very vaguely after you mentioned the BoVD, but I overlooked them when I read it the first time.

EDIT: ok, I looked them over briefly, again, and it all came back to me. So you chose them mainly for fluff, then?


Hunterofthedusk wrote:
naw, I don't feel like looking for my PDF. I do remember them very vaguely after you mentioned the BoVD, but I overlooked them when I read it the first time.

not only that. but the want to se the god killed. witch is kinda funny, cause my last char is the god of mercs. and my frind has this new book, hr's calling it a world killer. so i think if i can surive this i'll be able to kill the gods. :)

and to boot my friends last char was a Demi Lich, and nearly killed all Vashar on the planet. and we blame the gods for it. to bad his demi lich is on the far plains now.


I got one of my characters to the point where he could use a gargantuan lance while riding a dragon, but decided to stick with huge out of some small sense of modesty, and the fact that then I couldn't roll nothing but d6s for damage. All 14 of them. (In retrospect, the really broken part was the dragon mount. It let me charge anything, anywhere.)


As mentioned, monkey grip does not work in your off-hand. Also monkey grip would not help you wield a greatsword in one hand anyway. It would allow you to wield a large sized longsword in one hand though. If you want to ignore the FAQ (and in this case I think it is totally b.s.), then if you take monkey grip and ewp(bastard sword), you could wield a large sized bastard sword in one hand.

There is a feat called oversized two-weapon fighting (or something close to that), that allows you to wield a one-handed weapon in your off-hand with penalties like it is a light weapon, but it still wouldn't help with wielding a large weapon since monkey grip doesn't work. But it would work if you wanted to wield two normal sized bastard swords.

As for the length of a large greatsword. Well large weapons weigh twice as much, so if they expand in all three dimensions then it should be cuberoot(2)[~1.26] longer. So assuming a length of 5.5 feet for a medium one, a large one should be about 7 feet long.

The Exchange

Or you could just be a medium sized race that has powerful build like Goliaths (races of stone) or half-giants. Save a couple feats that way.


Fake Healer wrote:
Or you could just be a medium sized race that has powerful build like Goliaths (races of stone) or half-giants. Save a couple feats that way.

Also with that, if you took oversized two-weapon fighting, that should work with using a two large longswords or if you wanted to use a feat, two large bastard swords.

Grand Lodge

Hunterofthedusk wrote:

really? That defeats the purpose of wielding a fricken huge weapon in one hand -- To have another fricken huge weapon in your other hand!

There's always the option of using a shield in that off hand. Monkey grip has been tweaked and hammered a few times since people started using it to dual wield greathammers.

The Exchange

There seems to be a metagame logic behind tweaking it so that you can only use the one weapon. In my mind, if you have monkey grip, two weapon fighting, and oversized two weapon fighting, you should be able to wield another weapon just as easily as a shield. If you can't ever have a character wield two gigantic weapons just because some person thought that it was ridiculous, then I don't know what to believe in anymore. I say damn the rules! If it feels good, do it!


Hunterofthedusk wrote:
There seems to be a metagame logic behind tweaking it so that you can only use the one weapon. In my mind, if you have monkey grip, two weapon fighting, and oversized two weapon fighting, you should be able to wield another weapon just as easily as a shield. If you can't ever have a character wield two gigantic weapons just because some person thought that it was ridiculous, then I don't know what to believe in anymore. I say damn the rules! If it feels good, do it!

wish i could. but dm won't let me carry around the swords. oh well guess i'm using 2 bastard swords.

The Exchange

With the bastard swords you are getting 2d10+1 1/2 Str Mod (1 for main hand and 1/2 for off hand) in damage along with a -2 to attack and you have to make 2 attacks. That's using 3 feats, also. You could get EWP(Fullblade) and do 2d8+1 1/2 Str modifier with one attack, with no penalties, and it leaves you with some open feat slots. A fullblade is about 7 feet long total, and it is basically a bigger Bastard sword.


Hunterofthedusk wrote:
With the bastard swords you are getting 2d10+1 1/2 Str Mod (1 for main hand and 1/2 for off hand) in damage along with a -2 to attack and you have to make 2 attacks. That's using 3 feats, also. You could get EWP(Fullblade) and do 2d8+1 1/2 Str modifier with one attack, with no penalties, and it leaves you with some open feat slots. A fullblade is about 7 feet long total, and it is basically a bigger Bastard sword.

Just to note that since the fullblade is a 3rd edition weapon and wasn't redone for 3.5, some DMs rule that it is actually just a large sized bastard sword.


Hunterofthedusk wrote:
With the bastard swords you are getting 2d10+1 1/2 Str Mod (1 for main hand and 1/2 for off hand) in damage along with a -2 to attack and you have to make 2 attacks. That's using 3 feats, also. You could get EWP(Fullblade) and do 2d8+1 1/2 Str modifier with one attack, with no penalties, and it leaves you with some open feat slots. A fullblade is about 7 feet long total, and it is basically a bigger Bastard sword.

how am i saving feats that way. i'm just changing monkeys grip for exotic weapon proficiency.

so a lvl 1 vashar fighter
feats
exotic weapon proficiency
Over Sized 2 weapon fighting
Disciple of darkness
Two weapon Figting (extra feat from being shaky Unearthed Arcana)

The Exchange

pres man wrote:
Hunterofthedusk wrote:
With the bastard swords you are getting 2d10+1 1/2 Str Mod (1 for main hand and 1/2 for off hand) in damage along with a -2 to attack and you have to make 2 attacks. That's using 3 feats, also. You could get EWP(Fullblade) and do 2d8+1 1/2 Str modifier with one attack, with no penalties, and it leaves you with some open feat slots. A fullblade is about 7 feet long total, and it is basically a bigger Bastard sword.
Just to note that since the fullblade is a 3rd edition weapon and wasn't redone for 3.5, some DMs rule that it is actually just a large sized bastard sword.

Actually, a Full Blade is a huge weapon, not a large weapon.

When I DM, I keep what I like from 3.0, like the entirety of the Arms and Equipment Guide and certain versions of spells, and incorporate it into my 3.5 game. I don't like to mindlessly adhere to changes and say "Well, I guess I have to play this way now". But then again, that's why houserules are necessary.

The Exchange

Mission125 wrote:
Hunterofthedusk wrote:
With the bastard swords you are getting 2d10+1 1/2 Str Mod (1 for main hand and 1/2 for off hand) in damage along with a -2 to attack and you have to make 2 attacks. That's using 3 feats, also. You could get EWP(Fullblade) and do 2d8+1 1/2 Str modifier with one attack, with no penalties, and it leaves you with some open feat slots. A fullblade is about 7 feet long total, and it is basically a bigger Bastard sword.

how am i saving feats that way. i'm just changing monkeys grip for exotic weapon proficiency.

so a lvl 1 vashar fighter
feats
exotic weapon proficiency
Over Sized 2 weapon fighting
Disciple of darkness
Two weapon Figting (extra feat from being shaky Unearthed Arcana)

Because you would only be using one weapon and not have to get the two weapon fighting chain


Hunterofthedusk wrote:
Actually, a Full Blade is a huge weapon, not a large weapon.

Using the 3rd edition weapon sizing rules, not the 3.5 weapon sizing rules. Read the description and then compare it to the bastard sword for a large creature in 3.5, pretty similar. I am not saying they are the same, just pointing out where some DMs get their idea that it is a large bastard sword from.

Hunterofthedusk wrote:
When I DM, I keep what I like from 3.0, like the entirety of the Arms and Equipment Guide and certain versions of spells, and incorporate it into my 3.5 game. I don't like to mindlessly adhere to changes and say "Well, I guess I have to play this way now". But then again, that's why houserules are necessary.

Agreed, I think there are generally two ways to go:

1) the fullblade is actually a bastard sword sized for a large creature and therefore you don't need to make new rules for it, but this means that you can wield it one-handed if you have monkey feat/powerful build and EWP(bastard sword)
2) the fullblade is its own unique exotic weapon. Effectively a 2 1/2-hand sword. This means that with monkey grip/powerful build and EWP (Fullblade) you could wield a version made for a large creature that did 3d8 damage, but you couldn't wield it one-handed ever.

option 1 allows the possibility of one-handed use while option 2 allows for the wielding of an even larger version.


ok so what do you guys think my best attack of all this is. cause my end goal with this guy is to fight the gods (god love fighting ECL 50 Gods) and i want to be intimidating. of course my first thought is running into battle with 2 oversized great swords would scare the crap out of most people i see. but due to feats and misreading that idea is down the drain. my normal DM says seeing a human sized creature running into battle with a over sized great sword in 1 hand will be quite intidmating and should go shild. but i like the thought of having 7 swings of my sword at 18th lvl(where i plan to test my skills and slay a dragon alone, oh god i got big dreams) and do XdX dmg +8 (weapon feats and str mod) and maybe kill the dragon in 2 rounds before he kills me. if i go say 1 weapon and shild won't my dmg out put be halfed?
I'm looking to make a pure DMG output type of char.


Two-handed weapon and power attack almost always the best answer (due to the 2-for-1 trade). If you are looking to be more intimidate, toss in a monkey grip in there for a large sized greatsword (3d6 damage, -2 attack for extra 3.5 damage isn't as good but it will look intimidating).

The Exchange

For a pure damage character, I agree that a 2 handed weapon + power attack would be the best choice. If you are using Unearthed Arcana, you might want to look into a variant of Barbarian Rage, Whirling Frenzy. It gives you +4 str, +2 dodge, and an extra attack at your highest base attack bonus, with -2 to all attacks made that round (counter-balanced by the str increase). Mix that with a large greatsword and power attack, and all I have to say is I wouldn't want to be on the receiving end of that. There's also a feat called Berserk Attack, which is just like power attack except you subtract from your armor class to increase your damage, as opposed to subtracting from your attack. You can't use both feats at the same time, though. I think berserk attack is in Book of Experimental might 2: Bloody, bold and resolute.

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