Help and advice in creating a slightly darker Golarion...


Lost Omens Campaign Setting General Discussion


Pathfinder Adventure, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Greetings,

I'm presently running four games using the Pathfinder Alpha rules and set in the Pathfinder world, two are using the Rise of the Runelords Adventure Path and two others are presently running through some various modules. Three of these games are Play By Post.

I, however, want to try something a little different...

I've been wanting to run a 4e game, my tabletop group isn't keen on the system but I kind of like it, so I figured I'd run a Play By Post game on RPOL. Problem is I didn't want to run it in the default campaign setting because I find it and the gods within a bit boring, and I didn't want to run it in Golarion as it stands, Golarion just holds too much of a 3.5 feel for me personally. So I came up with a compromise:

"Over a millenia has passed. Cheliax rose in power but fell when the Last Azlanti, Aroden, returned very much alive but now a force of darkness and having stolen the portfolios of some of the other darker gods came after Azmodeus' portfolio of Tyranny. The resulting war between the two gods combined with a last ditch effort by an alliance of 'goodly' nations caused the empire to crumble. While civilization isn't gone it's no where near as established as it used to be. The efforts of many of the nations go towards keeping the growing threat of the World Wound at bay while other threats aren't held in check. Varisia is back to a more frontier status as Korvosa crumbled during the wars and the Shoanti returned to their original homeland. Humanoids have increased in number in this region and have taken up the mantle of Aroden, one that once stood for civilization now twisted to a darker end. One nation holds these forces at bay and you, the PC's, are mercenaries in their struggle."

I'm curious as to what people think of this. Please no 4e bashing, I myself am sticking with PRPG more than likely but I paid for the 4e rules and dammit, I want to run the 4e rules! So if you're a hater, shove off, besides the setting isn't mechanics specific anyhow.

Thank you.


Sound to me like you're recreating the Warhammer world. If you're into that kind of stuff (dark fantasy, evil gods fighting for supremacy, hordes of chaotic monsters spewing forth from a dread realm), the WH world might be worth checking out.

Silver Crusade

Golarion's Age of Darkness might be worth looking into for your group. Probably a bit after the dwarves enter the scene. EVERYTHING is darker then, especially with all the dirt and such in the air.

IIRC, Guide to Darkmoon Vale has some details about some civilizations established at that time, primarily dwarven. I need to finish reading over it though.


Pathfinder Adventure, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

I might check those out, I have the Warhammer Fantasy RPG but I liked the idea of playing with Aroden returning as a darker and more powerful god. Maybe I can combine aspects of the two.

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