TTopRPG 2.0 - alpha testers needed to track down a crash!


3.5/d20/OGL

Liberty's Edge

Greetings all.

In the same vein of online tabletop RPG emulators like GlitterComm and MapTools, I've been developing an emulator of my own that suits my purposes. I expect it to run on Windows XP and Vista. A few people have run it successfully, and I'm even using it to take one of them through Red Hand of Doom.

Here's how it looks (don't mind the blurry background, it's just a reprocessed jpg): TTopRPG 2.0 screenshot

But I've run into a problem. On some machines (20-30%?), for an unknown reason, the app just crashes. It doesn't run. Unfortunately I am currently unable to replicate the trouble on my own machines, and I can't seem to get the app to provide any meaningful debug information that tells me exactly which part of the application is having trouble. Basically, what is happening is the main form is first created, then deactivated, then all the controls are being placed on it, then finally, when the form is activated, the app crashes. So I'm assuming that one of those controls is causing a problem on some machines, but there is no immediate way to determine which one is causing the trouble.

What I want to do is ask anyone who is willing to download the app and try to run it. If it runs, great: go ahead and use it if you like. So far it serves my purposes just fine. However, if it crashes the moment you run it, then you are who I need. Once I have a few people who it crashes for, I will change the app, removing controls here and there until it successfully runs for you. When it successfully runs, then at least I'll know more of which controls are causing the trouble. With continued effort, I will hopefully be able to nail it down.

I'd appreciate any assistance in the matter. It will involve some updating of your OS before you can run it, however (it uses .NET 3.5 and requires some runtimes for Visual Studio 2008 C++ Express, which I provide the links for on that page). The updating could be as fast as 5 minutes or as long as 30 minutes, depending on how much updating is necessary.

You can get the application here: TTopRPG 2.0.

If you manage to get a meaningful log.txt when the app crashes (showing line numbers, etc.) you can email to cyack@gamemodel.com.

I'll be happy to answer any questions you have.

I'll continue posting my progress here and let you know when I have a new version up for testing. Thank you all for your assistance!

Current version: v 0.94, dated 6/29 3pm.

If it crashes for you on startup, please post in this thread!

The Exchange

I tried it but haven't seen any problems like you describe. I will give it a longer look tonight.

Liberty's Edge

TheOcho wrote:
I tried it but haven't seen any problems like you describe. I will give it a longer look tonight.

Thank you for attempting. Daigle assisted me last night with 3 machines, and all of them ran it successfully as well. So the failure rate isn't as bad as I thought. Still, it can be a pain when you're trying to set up an online campaign and one of your players can't run it...


Pygon, I've added your VT to my ever-growing list of VT software. Hopefully you'll get some more testers soon.

Liberty's Edge

heruca wrote:
Pygon, I've added your VT to my ever-growing list of VT software. Hopefully you'll get some more testers soon.

I guess I should have posted, my apologies.

With Yasha's help, I believe I was able to track down the source of the error. Hopefully it won't happen again.

Thank you for the effort!

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