
Michael Cyr |

My party has just finished Zenith Trajectory. During the adventure, when the party ran into Dhorlot, the sorcerer in the party, who has the Wyrm Blooded trait from the HC, has taken a few Draconic Heritage feats (from Complete Arcane), and is now mulitclassing into the Dragon Disciple prestige class (i.e. he's really playing up his draconic heritage), went into the room with Dhorlot by himself, shutting the door behind him to protect the rest of the party. Dhorlot recognized that he might actually be one of his descendants, which didn't necessarily mean that he was safe from the dragon, but he at least allowed him to speak before deciding whether or not to eat him.
The sorcerer, for his part, suggested that he might be of use to the dragon. Dhorlot was skeptical, especially since he had seen that one of the other party members was a follower of Pelor, but the sorcerer said that he was only using the party in order to gain in power, and he rolled exceedingly well on his Bluff check, and Dhorlot (surprisingly enought) doesn't even have any ranks in Sense Motive. When the dragon mentioned that he would probably need to find a new place to live, now that the party had either killed or driven off all the kuo-toas, the sorcerer told him that he knew a place that would make a good lair, essentially offering him the kopru ruins from chapter 3.
The sorcerer gave the dragon his name, told him that he could be reached in Cauldron, and the dragon let him go.
The sorcerer is actually CG in alignment, and I'm not entirely sure what his goal is in offering to help the dragon, but now I'm trying to figure out how get the most fun out of this interesting development, and I thought that I would draw on the imagination and cleverness of the board's readers. If you have any interesting ideas, feel free to post them here, and thanks in advance.

Rathendar |

well, hmm.
If you are playing the SCAP, don't read this!
**possible spoiler at end**
If i was DM'ing that, i would probably have Dhorlot do just that. Moving into the kopru ruins and starting work on a new clutch of offspring-spawn would be right in line with his Modus Operandi.
It would also put him by the town for some extra intrigue/drama in the city itself, he'd most likely get himself a lackey or two that could pass in town as his first priority, no way he'd put himself on the players sufference.
I can see him being a bit of a tragic badguy tho, since in my mind, i see him showing up over the town during the eruption since the ruins would face near destruction, only to have his rear kicked by hookface.
(have the players see how casually hookface does it too, aerial dragon one-sided dogfight in the skies above a burning town while players race to save people is a good backdrop flavor.)
You could have Dhorlat flee if you wanted to keep using him for PC interaction as the bloodline "doner" parent, or have his lifeless body come crashing down and destroy a building right next to the PC's.
The latter could even be how hookface notices them originally instead of "i fly low hoping for detect magic sonar pings." Maybe he'd even sense the PC with the heritage feats, and react to him like a territory invader as well, leading to instant conflict.
*EDIT hmm, one of these days i'll figure out how to do spoiler tags.