| Lord Kerrigan |
As he does a gout of black things spring from within! Spiders! Though not the king size one he just dispatched, many and large enough to not want any on you! One of which manages to find a bit of exposed flesh to sink it's mandibles into!
That's 3 damage sir and a fort save if you please or you take (ooh!)3 str pts ability damage (and no, these were here, I'm not trying to get you back for Hru's loss of dex :b)
Kerkis shrugs off the poison with the fortitude of someone who has eaten Sirap Hilltown's mess rations.
When he gets a chance, he follows up with his torch.
| Amar-DM |
You are beset on every available limb with hairy little monstosities, and you feel the sickening crunch of mandibles in at least four places. The good news is, that, one is now a nasty little burning furball with it's legs curled above it. It appears there is 4 left.
they won init, (for once) and one rolled a natural 20! But he didn't crit (a miserable 13) but all told 9 pts of damage! and I'm not sure how this works (having not DMed 3.x before) You have to save for each bite or once per round? in any case you you have to make at least one fort save possibly 4 and just so you know
1d20+4=23, 1d20+4=6, 1d20+4=21, 1d20+4=23, 1d20+4=24
them's some lucky ass spiders...I hope I didn't just use my mojo on invisible castle up, for Hru's sake
| Lord Kerrigan |
Have you been following the 'Last Seen' thread at all? Kerrigan appears coming up from the wine cellar with goo-dripping sword in hand and makes some excuse about spiders. The idea is he's still working his way through the ruins down there even though it is probably 5 years later.
| Amar-DM |
Have you been following the 'Last Seen' thread at all? Kerrigan appears coming up from the wine cellar with goo-dripping sword in hand and makes some excuse about spiders. The idea is he's still working his way through the ruins down there even though it is probably 5 years later.
It's hard to get rid of them pesky spiders
| Amar-DM |
Kerrigan swings wide as he feels the toxins course thru him, the 4 remaining spiders dodge the wild swing and snap at Kerkis, mandibles clicking, and he feels the brush of the bristley (?) bodies but none get a hold of him.
oops! I made a mistake with the 9 damage (just when I was getting some satisfactory hits) I failed to notice the damage was 1d4 minus 2 so the damage is actually 6 :/ (no really I'm impartial, I have no interest in the monsters succeeding) :)
| Lord Kerrigan |
Lord Kerrigan wrote:Have you been following the 'Last Seen' thread at all? Kerrigan appears coming up from the wine cellar with goo-dripping sword in hand and makes some excuse about spiders. The idea is he's still working his way through the ruins down there even though it is probably 5 years later.It's hard to get rid of them pesky spiders
I love the premise of Kerrigan and the Keep. The guy finds a dungeon -- a big dungeon -- underneath an army fort and finaggles and bribes his way into command of the base. A few years later, the war ends and he buys the fort with treasure found in the dungeon claiming it is inheritance. Ten years later, he's still making day trips down into the dungeon for fun and profit. ;-)
| Lord Kerrigan |
Kerrigan smashes his torch at another little hairy thing.
torch attack -- subtract str. damage penalty from this attack roll (1d20+6=24, 1d4=3)
'Hmmm ... I wonder how many of them there are down here ...' he muses. 'How big could this place be?'
| Amar-DM |
one of the reasons I haven't been posting is cause I have to rework a section of the dungeon. I had wanted for along time to do a scene with the terra cotta warriors and since anything in ruins like this cellar usually doesn't have monster monsters till you get down to underdark type level or they probably would have attacked the human settlement by now, but the "Mummy 3" has a freakin rip off of my idea! I saw the advert and was like "Oh well there goes my freaky scene down into the depths of cornbag cinema!" : ( Not that I don't like the other Mummy movies and of course (growing up in this house my boys like em) and we'll probably go see it yet. It justs weighs on my creativity....I may throw it in yet, probably not though (The thought of some unintiated Paizo browser going "Hey look this guy ripped off that mummy movie for his dungeon" irks the crap outta me! There was a scene using them in some movie recently "Crouching Tiger"?? It was one of those super pwered monk/martial arts/tragic love story flicks but they didn't use it like I was going to but the mummy thing is way too close
just venting...you were a ways off from that room but certain other things that happen effect it so there's the issue...hell in turns your about an hour into the dungeon...spiders, rats, giant spider, more spiders....yup just over and hour I reckon
| Lord Kerrigan |
one of the reasons I haven't been posting is cause I have to rework a section of the dungeon. I had wanted for along time to do a scene with the terra cotta warriors and since anything in ruins like this cellar usually doesn't have monster monsters till you get down to underdark type level or they probably would have attacked the human settlement by now, but the "Mummy 3" has a freakin rip off of my idea! I saw the advert and was like "Oh well there goes my freaky scene down into the depths of cornbag cinema!" : ( Not that I don't like the other Mummy movies and of course (growing up in this house my boys like em) and we'll probably go see it yet. It justs weighs on my creativity....I may throw it in yet, probably not though (The thought of some unintiated Paizo browser going "Hey look this guy ripped off that mummy movie for his dungeon" irks the crap outta me! There was a scene using them in some movie recently "Crouching Tiger"?? It was one of those super pwered monk/martial arts/tragic love story flicks but they didn't use it like I was going to but the mummy thing is way too close
just venting...you were a ways off from that room but certain other things that happen effect it so there's the issue...hell in turns your about an hour into the dungeon...spiders, rats, giant spider, more spiders....yup just over and hour I reckon
Frankly, who cares what someone else thinks. I constantly rip stuff off. Sometimes I come up with something cool and only later realize I might have been 'inspired' or maybe it was original. I've got one adventure I'm working on called 'Tides of Wrath' in which an undead devil fish is contaminating the tides with some thing that triggers haunts and temporarily animates the dead. Then I saw the pathfinder society first scenario and wonder if it has already been done. An army of buried warriors would work well here. I imagine this place as being part of the buried remains of an ancient city/fortress. The reason this area of the Cinderlands is green is the buried sewers are acted like an irrigation channel for the entire valley, drawing water from the river. I could definately see an army of statues here.
Tarren Dei
RPG Superstar 2009 Top 8
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I didn't forget this....it's even more painfully slow than ever...this is my favorite time of year and it seems like people are doing there damnedest to fill every spare minute i have...but I'm no quitter. Soon!! Kerkis' adventures must continue!!
Hah. Okay. If you've seen the other thread you realize these tunnels are never-ending so take your time. ;-)