PFS 2-02 Before the Dawn part II: Rescue at Azlant Ridge (Inactive)

Game Master Aeshuura

After infiltrating Bloodcove, you make your way to Azlant Ridge, delivering much needed supplies. With the Aspis Consortium hot on your heels, you must hurry to the dig site!


151 to 200 of 254 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Silver Crusade

DECEASED

Garret runs toward the breached defenses, hoping to intercept the charau-ka!

Double move, as indicated

Grand Lodge

Owlbear Rodeo

The faster of the two ape-men charges forward, making a bee-line for the complex and your small group of Pathfinders. However, he fails to see Garret, until it is too late!

Initiative Order - Round 1
Angazhani Champion
Garret
Charau-ka 2
Exitium <-
Charau-ka 1
Morgrim
Ralklain
Ryskovich
Shandor (Azlanti Monolith)

Exitium at bat!

Silver Crusade

Eidolon HP 15/15 | AC20/T12/F18 | CMB+5, CMD17(21trip) | Attacks +5/+5/+5 | 1d6+3/1d4+3/1d4+3

The mighty tiger runs to the closes target and attacks it:
Can I charge through that path? If yes he will pounce, otherwise just the first ATK -2.
PA Bite: 1d20 + 4 + 2 ⇒ (6) + 4 + 2 = 12! Damage: 1d6 + 5 ⇒ (3) + 5 = 8
PA Claw 1: 1d20 + 4 + 2 ⇒ (13) + 4 + 2 = 19! Damage: 1d4 + 5 ⇒ (4) + 5 = 9
PA Claw 2: 1d20 + 4 + 2 ⇒ (18) + 4 + 2 = 24! Damage: 1d4 + 5 ⇒ (3) + 5 = 8

AC 18

Grand Lodge

Owlbear Rodeo

Sorry, you need a straight line to charge, and the tent is in the way.

Exitium weaves his way through the copse of trees, rounding the pavilion tent! He comes upon the charau-ka, but he snaps ineffectually at his target!

Hooting and screeching, the second ape-man comes rounding the nearby tents!

Initiative Order - Round 1
Angazhani Champion
Garret
Charau-ka 2
Exitium
Charau-ka 1
Morgrim <-
Ralklain
Ryskovich
Shandor (Azlanti Monolith)

Everyone else may move! Morgrim, Ralklain, and Ryskovich move, then Shandor for the finale this round!

Grand Lodge

HP 21/21 AC 19(18)/12/17(16) F+5 R+2 W+5 (+2 vs magic and poison) Init+4 Perc+7/+9 darkvision 60 ft SenseMotive+8 CMB+4 CMD16

Morgrim dodges trees and tries to bring his battleaxe to bear.

Attack: 1d20 + 4 ⇒ (4) + 4 = 8 +2 if I'm flanking.
Damage (1 handed): 1d8 + 3 ⇒ (8) + 3 = 11

Shield out, 19 AC

Silver Crusade

H.Summoner 2 HP 15/15 | AC17/T13/FF14 | CMB+2/CMD15 | F+1/R+3/W+3(+2) | Init +3/Conc. +4 | Perc +0, SM +0, DK vis.
Exitium:
HP 15/15 | AC20/T12/F18 | Perc. +4 SM +4 - CMB+5, CMD17(21trip)

Ralklain spends his round getting closer to the enemies.

Grand Lodge

Owlbear Rodeo

Initiative Order - Round 1
Angazhani Champion
Garret
Charau-ka 2
Exitium
Charau-ka 1
Morgrim
Ralklain
Ryskovich <-
Shandor (Azlanti Monolith)

Dark Archive

HP 50/50, AC/T/F 21/14/18, Intimidate +3, Perception +12, Initiative +2 , F/R/W: 8/6/4 (6 v fear) Halfling Fighter (Rondelero Duelist) 6.0

Ryskovich will double move closer to the action.

Shandor, HULK SMASH

Dark Archive

Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

The Azlanti Monolith slowly moves into position, challenging the giant ape with his mere presence. A booming voice echoes throughout the camp.

Your skin is mine, son of Anghazan!

Double move into position, that thing is so slow!

Dark Archive

HP 50/50, AC/T/F 21/14/18, Intimidate +3, Perception +12, Initiative +2 , F/R/W: 8/6/4 (6 v fear) Halfling Fighter (Rondelero Duelist) 6.0

dude, you hit like a MAC truck. So you move at 20', damage is 4d12+27. Minimum 30+ damage, lol

Grand Lodge

Owlbear Rodeo

The giant girallon pounds on the ground twice before rushing forward to attack Shandor's Azlanti Monolith! With a leap, it lands on the golem, clamping down on its shoulder with its powerful jaws!

bite: 1d20 + 26 ⇒ (9) + 26 = 35 damage: 2d6 + 9 ⇒ (5, 5) + 9 = 19

Shandor feels its shoulder begin to give, but the tough armor softens the blow! 4 hp gets through.

Initiative Order - Round 2
Angazhani Champion
Garret <-
Charau-ka 2
Exitium
Charau-ka 1
Morgrim
Ralklain
Ryskovich
Shandor (Azlanti Monolith)

Garret's up!

Silver Crusade

DECEASED

Garret begins a spinning dance, his blade flashing in and out of his cloak. He swings at the charau-ka nearest him...

Move action: Begin Battle Dance (6/7 rounds remaining)
Standard action: Attack charau-ka 2
Attack (Scimitar, Battle Dance, Flanking): 1d20 + 6 + 2 + 2 ⇒ (3) + 6 + 2 + 2 = 13
Damage (Scimitar, Battle Dance): 1d4 + 4 + 2 ⇒ (4) + 4 + 2 = 10

Grand Lodge

Owlbear Rodeo

The charau-ka shrieks and dodges Garret's slash, countering with two frighteningly quick swings of his club!

Club 1: 1d20 + 5 + 1 ⇒ (7) + 5 + 1 = 13 Damage: 1d6 + 3 ⇒ (5) + 3 = 8
Club 1: 1d20 + 5 + 1 ⇒ (7) + 5 + 1 = 13 Damage: 1d6 + 3 ⇒ (4) + 3 = 7

Garret calmly spins and dances out of the way of the incoming attacks.

Initiative Order - Round 2
Angazhani Champion
Garret
Charau-ka 2
Exitium <-
Charau-ka 1
Morgrim
Ralklain
Ryskovich
Shandor (Azlanti Monolith)

Exitium!

Silver Crusade

Eidolon HP 15/15 | AC20/T12/F18 | CMB+5, CMD17(21trip) | Attacks +5/+5/+5 | 1d6+3/1d4+3/1d4+3

The mighty-mighty tiger gives the beast everything he's got:
PA Bite: 1d20 + 4 ⇒ (20) + 4 = 24! Damage: 1d6 + 5 ⇒ (6) + 5 = 11
PA Claw 1: 1d20 + 4 ⇒ (2) + 4 = 6! Damage: 1d4 + 5 ⇒ (1) + 5 = 6
PA Claw 2: 1d20 + 4 ⇒ (19) + 4 = 23! Damage: 1d4 + 5 ⇒ (1) + 5 = 6

Bite Confirmation: 1d20 + 4 ⇒ (19) + 4 = 23! Damage: 1d6 + 5 ⇒ (3) + 5 = 8

Silver Crusade

H.Summoner 2 HP 15/15 | AC17/T13/FF14 | CMB+2/CMD15 | F+1/R+3/W+3(+2) | Init +3/Conc. +4 | Perc +0, SM +0, DK vis.
Exitium:
HP 15/15 | AC20/T12/F18 | Perc. +4 SM +4 - CMB+5, CMD17(21trip)

Well done kitty!

Grand Lodge

Owlbear Rodeo

Ralklain's extra-planar companion leaps on the ape-man, clamping down on it's neck! As it drops to a knee, the mauling begins and in a few seconds there is only a bloody mess where the charau-ka stood!

The other ape-man crouches down looking through the tent at Garret and "kong-walks" through the tent at the halfling! 50% miss chance for anyone other than Garret, unless you use a full round to destroy the tent with a slashing weapon. If Shandor is so-inclined, he may use his attack of opportunity on the charau-ka.

Silver Crusade

H.Summoner 2 HP 15/15 | AC17/T13/FF14 | CMB+2/CMD15 | F+1/R+3/W+3(+2) | Init +3/Conc. +4 | Perc +0, SM +0, DK vis.
Exitium:
HP 15/15 | AC20/T12/F18 | Perc. +4 SM +4 - CMB+5, CMD17(21trip)

Initiative Order - Round 2
Angazhani Champion
Garret
Charau-ka 2
Exitium
Charau-ka 1
Morgrim <-
Ralklain <-
Ryskovich <-
Shandor (Azlanti Monolith) <-

Ralklain moves to get a better view and shots a bolt at the huge creature.
Light Crossbow: 1d20 + 5 + 1 ⇒ (7) + 5 + 1 = 13! Damage: 1d8 + 1 ⇒ (7) + 1 = 8

Dark Archive

HP 50/50, AC/T/F 21/14/18, Intimidate +3, Perception +12, Initiative +2 , F/R/W: 8/6/4 (6 v fear) Halfling Fighter (Rondelero Duelist) 6.0

Ryskovich, sees the ape-like creature move through the tent. He decides to use tent as partial cover, even it it provides the foe with the same beneficial effect.

Move to space on map, then attack with Piranha Strike

attack rapier: 1d20 + 6 - 2 ⇒ (3) + 6 - 2 = 7
miss% = 1-50: 1d100 ⇒ 84
damage: 1d4 + 2 ⇒ (4) + 2 = 6

Dark Archive

Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

AoO: 1d20 + 36 ⇒ (1) + 36 = 374d12 + 27 ⇒ (4, 9, 9, 2) + 27 = 51

Wooo, natural 1! Go monolith, go!

Grand Lodge

Owlbear Rodeo

The golem's fist hammers the ground where the creature stood a mere second ago, too slow to strike down the diminutive creature!

Ralklain's quarrel flies wide, his leveled to miss his allies! Ryskovich's rapier pierces the tent canvas, only to find empty air!

Initiative Order - Round 2
Angazhani Champion
Garret
Charau-ka 2
Exitium
Charau-ka 1
Morgrim <-
Ralklain <- Done round 2
Ryskovich <- Done round 2
Shandor (Azlanti Monolith) <-

Morgrim, then Shandor!

Grand Lodge

HP 21/21 AC 19(18)/12/17(16) F+5 R+2 W+5 (+2 vs magic and poison) Init+4 Perc+7/+9 darkvision 60 ft SenseMotive+8 CMB+4 CMD16

Morgrim steps forward and tries to hit the ape in the tent. I hope that golem keeps the big one occupied, since he is quite close.

Attack: 1d20 + 4 ⇒ (8) + 4 = 12
Damage (1 handed): 1d8 + 3 ⇒ (2) + 3 = 5
Miss Chance = 1-50: 1d100 ⇒ 90

Shield out, 19 AC

Dark Archive

Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

Recovering from a first failed attempt to smash one of the beastmen, the Azlanti Monolith raises both of his fists this time, turning its unwavering might towards the Anghazan champion.

Cold Iron Slam: 1d20 + 36 ⇒ (1) + 36 = 374d12 + 27 ⇒ (9, 4, 5, 4) + 27 = 49 Second natural 1 with the same fist... it cannot be a conincidence!
Cold Iron Slam: 1d20 + 36 ⇒ (12) + 36 = 484d12 + 27 ⇒ (7, 6, 9, 6) + 27 = 55

The first arm fails again, confirming Shandor's impression that the monolith left by the Azlanti was somehow defective. However, the second one smashes the giant gorilla with an unimaginable potency.

Grand Lodge

Owlbear Rodeo

Morgrim's axe slashes an opening in the tent, missing the shrieking ape-man! Concealment reduced to 20% miss chance.

The Angazhani Champion rocks back on its heels as Shandor's second swing connects with a mighty boom! As it reels back, it rebounds forward with ferocity!

Claw 1: 1d20 + 26 ⇒ (2) + 26 = 28 Damage: 1d8 + 9 + 1d6 + 13 - 15 ⇒ (2) + 9 + (6) + 13 - 15 = 15
Claw 2: 1d20 + 26 ⇒ (9) + 26 = 35 Damage: 1d8 + 9 + 1d6 + 13 - 15 ⇒ (5) + 9 + (2) + 13 - 15 = 14
Claw 3: 1d20 + 26 ⇒ (19) + 26 = 45 Damage: 1d8 + 9 + 1d6 + 13 - 15 ⇒ (4) + 9 + (4) + 13 - 15 = 15
Claw 4: 1d20 + 26 ⇒ (8) + 26 = 34 Damage: 1d8 + 9 + 1d6 + 13 - 15 ⇒ (1) + 9 + (5) + 13 - 15 = 13

The giant ape hits and begins tearing pieces off of the golem!

Initiative Order - Round 3
Angazhani Champion [55 hp taken]
Garret <-
Charau-ka 2
Exitium
Charau-ka 1
Morgrim
Ralklain
Ryskovich
Shandor (Azlanti Monolith) [42 hp taken]

Garret, you are back up!

Silver Crusade

Eidolon HP 15/15 | AC20/T12/F18 | CMB+5, CMD17(21trip) | Attacks +5/+5/+5 | 1d6+3/1d4+3/1d4+3

Climb on him X!
Exitium will move northeast then northwest, circling the champion. He is aware of more monsters coming in but he wants to pouch the huge creature to help Shandor out, even if it means his "death". Full move 16 squares.

Silver Crusade

DECEASED

Garret swings again at the charau-ka...

Free action: Maintain Battle Dance (5/7 rounds remaining)
Free action: 5' step, as indicated
Standard action: Attack charau-ka 2
Attack (Scimitar, Battle Dance, Flanking): 1d20 + 6 + 2 + 2 ⇒ (12) + 6 + 2 + 2 = 22
Damage (Scimitar, Battle Dance): 1d4 + 4 + 2 ⇒ (2) + 4 + 2 = 8

Grand Lodge

Owlbear Rodeo

Since you moved, you are now subject to miss chance. This side of the tent is not torn up.

Miss =< 50%: 1d100 ⇒ 38

Garret slices through the tent canvas, digging his blade into the ape-man that shrieks in response! The charau-ka scoots forward and swings his club again and again at the short little man that hurt him!

Club 1: 1d20 + 5 + 1 ⇒ (12) + 5 + 1 = 18 Damage: 1d4 + 3 ⇒ (1) + 3 = 4
Club 2: 1d20 + 5 + 1 ⇒ (6) + 5 + 1 = 12 Damage: 1d4 + 3 ⇒ (3) + 3 = 6

Again, the halfling deftly spins and twirls out of the way! Attempting to take advantage of the distraction, Exitium bolts past the ape-warrior! As the eidolon does so, the charau-ka swats at him!

Attack of Opportunity: 1d20 + 5 + 1 ⇒ (13) + 5 + 1 = 19 Damage: 1d4 + 3 ⇒ (3) + 3 = 6

The ape-man's club catches Exitium on his haunches, but it does not slow him much!

Initiative Order - Round 3
Angazhani Champion [55 hp taken]
Garret
Charau-ka 2 [8 hp taken]
Exitium [6 hp taken]
Charau-ka 1 Dead
Morgrim <-
Ralklain <-
Ryskovich <-
Shandor (Azlanti Monolith) [42 hp taken] <-

Dark Archive

Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

The Azlanti Monolith moves again, attacking the Angazhani Champion with greater ferocity to keep its attention focused.

Cold Iron Slam: 1d20 + 36 ⇒ (6) + 36 = 424d12 + 27 ⇒ (10, 1, 12, 3) + 27 = 53
Cold Iron Slam: 1d20 + 36 ⇒ (13) + 36 = 494d12 + 27 ⇒ (11, 7, 3, 6) + 27 = 54

Silver Crusade

H.Summoner 2 HP 15/15 | AC17/T13/FF14 | CMB+2/CMD15 | F+1/R+3/W+3(+2) | Init +3/Conc. +4 | Perc +0, SM +0, DK vis.
Exitium:
HP 15/15 | AC20/T12/F18 | Perc. +4 SM +4 - CMB+5, CMD17(21trip)

The AoO did not hit cause Exitium's AC is 20, for the mage armor cast before the huge door was opened. My bad.

Ralklain steps away from the creature, recharges his bow and shots the remaining charau-ka:
Crossbow: 1d20 + 5 ⇒ (4) + 5 = 9, to no good.

Dark Archive

HP 50/50, AC/T/F 21/14/18, Intimidate +3, Perception +12, Initiative +2 , F/R/W: 8/6/4 (6 v fear) Halfling Fighter (Rondelero Duelist) 6.0

Ryskovich, smiles at the ape creature stepped right into view, also letting him and his fellow halfling gain an advantage.

rapier & flank: 1d20 + 6 ⇒ (7) + 6 = 13
dam: 1d4 + 2 ⇒ (1) + 2 = 3

Grand Lodge

Owlbear Rodeo

Ral, ok. I remember that now... was just going by what you had for Ex's AC on your subtitle. Just waiting on Morgrim.

Grand Lodge

HP 21/21 AC 19(18)/12/17(16) F+5 R+2 W+5 (+2 vs magic and poison) Init+4 Perc+7/+9 darkvision 60 ft SenseMotive+8 CMB+4 CMD16

Morgrim steps onto a dying foe to slash at a living one. He's in the same square as the dead ape.

Attack: 1d20 + 4 ⇒ (10) + 4 = 14
Damage: 1d8 + 3 ⇒ (8) + 3 = 11
Miss Chance: 1d100 ⇒ 50

Grand Lodge

Owlbear Rodeo

As a flurry of attacks fly upon the wounded charau-ka, it seems to roll, spin, and duck out of the way of all of them! It looks quickly from opponent to opponent, shrieking its shrill call in a frenzy!

Shandor's golem catches the giant girallon with a devastating one-two combo, rocking it back on its heels again! Shaking its head back and forth to knock the cobwebs loose, the Angazhani Champion roars, spittle spraying at the white golem!

Claw 1 w/ Power Atk: 1d20 + 26 - 4 ⇒ (2) + 26 - 4 = 24 Damage: 1d8 + 9 + 8 + 1d6 + 13 ⇒ (2) + 9 + 8 + (2) + 13 = 34
Claw 2 w/ Power Atk: 1d20 + 26 - 4 ⇒ (10) + 26 - 4 = 32 Damage: 1d8 + 9 + 8 + 1d6 + 13 ⇒ (3) + 9 + 8 + (2) + 13 = 35
Claw 3 w/ Power Atk: 1d20 + 26 - 4 ⇒ (2) + 26 - 4 = 24 Damage: 1d8 + 9 + 8 + 1d6 + 13 ⇒ (3) + 9 + 8 + (2) + 13 = 35
Claw 4 w/ Power Atk: 1d20 + 26 - 4 ⇒ (19) + 26 - 4 = 41 Damage: 1d8 + 9 + 8 + 1d6 + 13 ⇒ (8) + 9 + 8 + (4) + 13 = 42

The great ape slams on the golem, tearing more pieces of armor from its frame! But the Azlanti Monolith yet stands!

Initiative Order - Round 4
Angazhani Champion [162 hp taken]
Garret <-
Charau-ka 2 [8 hp taken]
Exitium [6 hp taken]
Charau-ka 1 Dead
Morgrim
Ralklain
Ryskovich
Shandor (Azlanti Monolith) [89 hp taken]

Okay, Garret!

Silver Crusade

DECEASED

Garret continues to spin, but is momentarily distracted by the epic battle nearby. He lashes out at the charau-ka, but his timing is off and the blade doesn't even come close...

Free action: Maintain Battle Dance (4/7 rounds remaining)
Standard action: Attack charau-ka 2
Attack (Scimitar, Battle Dance, Flanking): 1d20 + 6 + 2 + 2 ⇒ (1) + 6 + 2 + 2 = 11
Damage (Scimitar, Battle Dance): 1d4 + 4 + 2 ⇒ (1) + 4 + 2 = 7

Grand Lodge

Owlbear Rodeo

Looking back and forth, the ape-man begins to almost deflate. Briefly unstable on its feet, it slows to steady itself and takes a single swing at Garret!

Club: 1d20 + 5 ⇒ (7) + 5 = 12 Damage: 1d4 + 3 ⇒ (2) + 3 = 5

Again, the halfling dervish frustrates the charau-ka warrior!

Initiative Order - Round 4
Angazhani Champion [162 hp taken]
Garret
Charau-ka 2 [8 hp taken]
Exitium <-
Charau-ka 1 [Dead]
Morgrim <-
Ralklain <-
Ryskovich <-
Shandor (Azlanti Monolith) [89 hp taken]<-

Okay, everyone else may go!

Dark Archive

Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

Cold Iron Slam: 1d20 + 36 ⇒ (11) + 36 = 474d12 + 27 ⇒ (9, 5, 1, 9) + 27 = 51
Cold Iron Slam: 1d20 + 36 ⇒ (16) + 36 = 524d12 + 27 ⇒ (5, 6, 9, 5) + 27 = 52

The mighty Azlanti Monolith crushes the gigantic ape, reveling in the orgy of violence and wrath it clearly indulges in.

Silver Crusade

H.Summoner 2 HP 15/15 | AC17/T13/FF14 | CMB+2/CMD15 | F+1/R+3/W+3(+2) | Init +3/Conc. +4 | Perc +0, SM +0, DK vis.
Exitium:
HP 15/15 | AC20/T12/F18 | Perc. +4 SM +4 - CMB+5, CMD17(21trip)

Assuming the monsters on top are not going to join the battle: (If they are, Exitium will go after them instead)

Ralklain is worried about the large pieces of armor the champion is taking from the Golem. More than that, Shandor's mind might be at risk. He know it's basically impossible for his mundane crossbow to affect the thing, so he tries something else. He waits until his companions deal kill the monster, then moves up to the Golem, commands his partner to attack the champion, and casts Mage Armor on Shandor:
Now!
The TIGAH burst out all claws and teeth to pounce the creature straight in the spine!
Pounce Bite: 1d20 + 4 + 2 ⇒ (7) + 4 + 2 = 13! Damage: 1d6 + 5 ⇒ (6) + 5 = 11
Pounce Claw: 1d20 + 4 + 2 ⇒ (20) + 4 + 2 = 26! Damage: 1d4 + 5 ⇒ (3) + 5 = 8
Pounce Claw: 1d20 + 4 + 2 ⇒ (8) + 4 + 2 = 14! Damage: 1d4 + 5 ⇒ (3) + 5 = 8

Confirmation: 1d20 + 4 + 2 ⇒ (6) + 4 + 2 = 12! Damage: 1d4 + 5 ⇒ (4) + 5 = 9

If you do not have Spell Resistance you now have Mage Armor Shandor! Kick him in the balls!

Silver Crusade

H.Summoner 2 HP 15/15 | AC17/T13/FF14 | CMB+2/CMD15 | F+1/R+3/W+3(+2) | Init +3/Conc. +4 | Perc +0, SM +0, DK vis.
Exitium:
HP 15/15 | AC20/T12/F18 | Perc. +4 SM +4 - CMB+5, CMD17(21trip)

My mind told me that someone charging an enemy takes no AoO from it while he passes through it's large reach, but I have not find it in the rules. Have I gone mad?

Silver Crusade

DECEASED

There is no such rule...

Silver Crusade

H.Summoner 2 HP 15/15 | AC17/T13/FF14 | CMB+2/CMD15 | F+1/R+3/W+3(+2) | Init +3/Conc. +4 | Perc +0, SM +0, DK vis.
Exitium:
HP 15/15 | AC20/T12/F18 | Perc. +4 SM +4 - CMB+5, CMD17(21trip)

Goodbye then, X. It was nice to meet you.

Silver Crusade

DECEASED

Well, just think - you can summon him tomorrow with half HP...:-P

Grand Lodge

Owlbear Rodeo

Exitium is out of reach for the Angazhani Champion who seems to be fully focused on the golem. Also, unless Morgrim drops the charau-ka, you will take an attack of opportunity. Will wait a little while and post later.

Dark Archive

HP 50/50, AC/T/F 21/14/18, Intimidate +3, Perception +12, Initiative +2 , F/R/W: 8/6/4 (6 v fear) Halfling Fighter (Rondelero Duelist) 6.0

Ryskovich, curses under his breathe at missing the ape-like beast twice.He is hoping the third times the charm.

rapier with Piranha: 1d20 + 6 ⇒ (12) + 6 = 18
dam: 1d4 + 2 ⇒ (2) + 2 = 4

Grand Lodge

HP 21/21 AC 19(18)/12/17(16) F+5 R+2 W+5 (+2 vs magic and poison) Init+4 Perc+7/+9 darkvision 60 ft SenseMotive+8 CMB+4 CMD16

Morgrim continues his assault on the ape in front of him.

Attack: 1d20 + 4 ⇒ (7) + 4 = 11
Damage: 1d8 + 3 ⇒ (8) + 3 = 11
Miss Chance: 1d100 ⇒ 8

Silver Crusade

H.Summoner 2 HP 15/15 | AC17/T13/FF14 | CMB+2/CMD15 | F+1/R+3/W+3(+2) | Init +3/Conc. +4 | Perc +0, SM +0, DK vis.
Exitium:
HP 15/15 | AC20/T12/F18 | Perc. +4 SM +4 - CMB+5, CMD17(21trip)

That's my valiant warrior Ryscovich!

Grand Lodge

Owlbear Rodeo

Morgrim steps up and swings his axe, missing the ape-man by easily an inch!

Ryskovich stabs at the charau-ka warrior poking a hole in the ape-man's side, but he remains standing! Seeing that his friends have not dispatched the Angazhani warrior, Ralklain... Ral, shoot with the crossbow again?

Exitium sees the two charau-ka up North just dispatch the defenders up there, and while they are gloating over the defeated, they spot the eidolon! Exitium want to charge the charau-ka instead? Likely less lethal!

With the last two thundering blows, Shandor's golem crushes the skull of the champion, laying it low! There is a thunderous boom as the body of the giant girallon falls to the ground, kicking up a cloud of dust! At the sight, the remaining charau-ka flee! If Ral does not kill the remaining enemy, then Garret may make an Attack of Opportunity as he attempts to withdraw.

A cheer goes up from the camp’s defenders as the last of the charau-ka are slain or forced back out of the palisade wall’s breach. Haggard yet determined, the defenders quickly begin piling wrecked logs in the breach to prevent the charau-ka from making another easy attack.

A horn sounds from the west side of the camp, and then the east, and then from the tower. The lookouts shout, “They’re coming over the walls!” and the camp’s defenders run to meet the charge.

Will continue later...

Silver Crusade

H.Summoner 2 HP 15/15 | AC17/T13/FF14 | CMB+2/CMD15 | F+1/R+3/W+3(+2) | Init +3/Conc. +4 | Perc +0, SM +0, DK vis.
Exitium:
HP 15/15 | AC20/T12/F18 | Perc. +4 SM +4 - CMB+5, CMD17(21trip)

Sure, Exitium charges the ape north.

Precise Crossbow: 1d20 + 5 ⇒ (5) + 5 = 10! Damage: 1d8 + 1 ⇒ (8) + 1 = 9
Nope!

"WHAT IS COMING?"

Silver Crusade

DECEASED

AoO (Scimitar, Battle Dance): 1d20 + 6 + 2 ⇒ (20) + 6 + 2 = 28
Damage (Scimitar, Battle Dance): 1d4 + 4 + 2 ⇒ (1) + 4 + 2 = 7

Critical Confirm (Scimitar, Battle Dance): 1d20 + 6 + 2 ⇒ (18) + 6 + 2 = 26
Critical Damage (Scimitar, Battle Dance): 1d4 + 4 + 2 ⇒ (3) + 4 + 2 = 9

Grand Lodge

Owlbear Rodeo

Exitium charges one of the ape-men, brutally mauling it! When their champion falls, it pulls away from the vicious cat creature and flees, bleeding from two wicked wounds... It won't get far, Exitium thinks to itself...

As the charau-ka flees past him, Garret lops off its head with a smooth motion!

Shandor blinks, the sun in his eyes, as he awakens on the terraced entrance to the bunker, the shadow of the golem passes over his body as it re-enters. Was I always here? No, I was in THAT...

--

You have 1 round to prepare before the horns blow. Then decide, East or West wall?

Dark Archive

Shandor Arvandru, Male Human (Varisian) Sorcerer (Tattooed Sorcerer) 11 | HP 93/93 | AC:18 T:12 FF:16 CMD: 15 | F+14 R+10 W+11 | Init +13 | Perception +17 (+2 dim light, +2 haunts) | Darkvision 60 ft.

Shandor is still feeling on the edge, wrought with furor, ecstatic of the anger and might still coursing in his veins. Try to grasp that feeling for one last moment, he closes his eyes.

The sorcerer opens them an instant later, now fully transformed into an orc, eyes bright red with wrath, tattoos glowing with an ominous look.

Let's lay waste to these puny beastmen! Rally your men to the west, Dias! We'll take care of the East. Finishing his sentence, he draws a wand from his bag.

Casting silent image from the wand: I'd like to have the illusion of another intact Azlanti monolith charging towards the breach.

Silver Crusade

H.Summoner 2 HP 15/15 | AC17/T13/FF14 | CMB+2/CMD15 | F+1/R+3/W+3(+2) | Init +3/Conc. +4 | Perc +0, SM +0, DK vis.
Exitium:
HP 15/15 | AC20/T12/F18 | Perc. +4 SM +4 - CMB+5, CMD17(21trip)

Both summoner and Eidolon move east, waiting for the charge to come.

Is Mogrim down?

151 to 200 of 254 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / PFS 2-02 Before the Dawn part II: Rescue at Azlant Ridge All Messageboards

Want to post a reply? Sign in.