New PbP starting - Evernight 3.5e


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The Nation of Valusia was a bright and shining jewel. The great race wars were long over, the people were free, and true evil had been scattered to the dark bowels of the world.

The King of Valusia sat upon his throne and ruled his peaceful kingdom and its honest citizens with a firm yet fair grip.

The future of Valusia was bright.

Until they came.

And the light went out forever...

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This is a game converted from another system (namely Savage Worlds) into D&D 3.5e. Depending on how many signups I get I will run either 1 or 2 groups.


Sign me up i am interested, just need to think of a character concept which will take some time :)

Grand Lodge

I have been looking for another PbP to get involved in since the other one I was in went kaput. Count me in. Any more specifics...starting level, posting frequency, books allowed? I'd like to play a rogue of some sort...

Thanks,
Mags


Sounds interesting. I'd be up for joining :)

-Mishi


I'd be interested, though I know nothing about Evernight as a setting.


I'm with the confessor I'd like to get into something but I know nothing about the subject.
I would also like to play a rogue. I'm thinking sneaky not social.


The Confessor wrote:
I'd be interested, though I know nothing about Evernight as a setting.

Evernight is based in a fairly generic setting with about to same level of advancement technology-wise as Forgotten Realms in that there is some albeit limited access to black powder weaponry (flintlock rifles and pistols to be precise).

Other than that, the only unique creatures to the setting are encountered as a part of the campaign itself, so describing them would take the fun out of the surprise.

The only other thing I can say about the game at this point is that this campaign, as with all of the Savage Worlds campaign series tends to go from idyllic to nightmarish/apocalyptic almost at the drop of a hat.

Some of the other campaigns I own and will possibly run depending on the success of this game include:

Rippers : Victorian horror chasing the classic terrors of the night across Europe.

Tour of Darkness : Nightmarish battle for survival against supernatural horrors in the middle of the Vietnam War.

Necessary Evil : When all of the world's super heroes are killed in the course of less than a week, it is now up to the super villains to save the world.

50 Fathoms : Aquatic horror in a steampunk-like setting.

Low Life : Extreme future where creatures such as the Creamfillian and the Croach (mutated snack cakes and cockroaches respectively) adventure to find the lost knowledge of the ancients known only as the Hoomans.


What rules set we are going to use? I like the pathfinder rules myself. I think I'm going to incorporate them into my Ebberon game.


Wolvenone wrote:
Whats the rules set we are going to use? I like the pathfinder rules myself. I think I'm going to incorporate them into my Ebberon game.

Depending on the opinions of the players, I will run each group either with the original rules (so easy to learn compared to 3.5 it is almost a joke) or with D&D 3.5 rules.

I already have 2 of the books (namely Evernight, and 50 Fathoms) converted to 3.5 rules as well as having Rippers converted for the White Wolf system.


I'll go for what ever the majority wants to do.

Grand Lodge

I'm open although feel most comfortable with 3.5.

What level? Thoughts on character creation? Do we need a balanced party?


i would go with 3.5 also, was thinking of playing as a wizard


I've never played using the Savage Worlds system, but I'm more than happy to go with either of the systems to be honest. If people are suggesting character/party ideas, then my first thought character wise (if I was accepted for the pbp of course :-p) would be for a heavy-armour fighter type. Again though, I wouldn't mind playing any other class if a gap needed to be filled.

- Mishi


For any who would like to have a look at the system, the free downloadable PDF(2.15mb) which actually gives something close to 3/4 of the players section of the core rulebook is available HERE

Pretty much the only difference between this and the full version is the in depth descriptions for the Edges and Hinderences (most of them are common sense anyway),the lack of about a dozen spells and the GM's section/beasiary.


Ah, awesome. I'll take a look at that when I get home from work tonight :)


i'm interested. and will let you know about character concept soon... i'm assuming lvl 1 start?


The game will start at level 1, or Novice rank if run is Savage Worlds system.

Current Player list:

AWED
Magnus Magnusson
Mishi
The Confessor
Wolven One
Ricky Flame


savage world system seams awesome i just hope it wont be to complicated over a pbp... perhaps things like init could be agility rolls or something... i cant see how we could do the playing card thing and include the joker.


Alexander Pruitt Dakota the IV sorry, i kind of messed up his name will edit to make sure his real name gets on there., Wizard at your service.


AWED wrote:
Alexander Pruitt Dakota the IV sorry, i kind of messed up his name will edit to make sure his real name gets on there., Wizard at your service.

Really sorry about that something strange happened to my computer. Its all fixed now, if there are any mistakes with the character let me know.


so what sort of books are accepted? core and completes? also what is the stat generation pt buy or rolled?


You may now find the Discussion Thread HERE which has all of the details for character generation.

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