
KujakuDM |

So I'm running AoW from the beginning and i got through the first adventure very well i think. No big snafus, the only issue is that the PC's wanted to go to the free city right away after the adventure. Luckily, they become friends with Alustan and he basically said, "You just found out about a conspiracy that lives beneath the town tha is doing god knows what and you want to leave!" Back on track.
But now they have gone through the Hextor dungeon, with the unfortunate effect of two PC deaths (the PC's had a really bad case of Botchilisim). One PC decided to run a new PC, and the other was cool with a raise dead. But they left shortly there after and rested up.
So now they are headed back towards the mine, and im certain that ole' dourstone is at the least aware of adventurers muckin' about in his mine. From the reading, it would seem that he wants the triad out PDQ.
Noting the other two 'faces,' they really do not seem the type to have noticed that the hextor branch has been killed off in one night, but i digress...
Any ideas on how to go from here?