| fireinthedust |
I have the 4e preview books, which are kinda fun.
I think I get the way the rules are going to work, and I have to admit, I like the PCs; and most of the fluff is cool (with some tweaking already planned). Roles vs. classes is a design archetype vs. method, and I like that.
HOWEVER I'm not sure if the monsters are going to be as good as 3.5. Specifically whether monsters are going to get class levels, or have a way for experienced gamers to go beyond the presented rules (advancing, templates, etc.).
The discussion of dragons mentions them as pre-made in the 4e MM. No feat selection, or guidelines for stripping them down like in the 3.5MM. Is it going to be the same as old school DnD, or will I be able to get ye pathfinder module with a cabal of fire giant wizards?
any mention on how monsters are going to work mechanically?