Heathy's Saltmarsh Campaign


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Male Human Paragon 3 /Evoker 6 (abjuration&enchantment barred) ---37,300XP
Becton of Pelor wrote:
Riese wrote:

My wounds are severe! It is so hard to concentrate......I think I am bleeding out......how long does it take for infection to set in......Owww..

Becton approaches Riese, "Where are you hurt, scholar?"

CLW (1d8+4=12)

Did that get you covered? Or you need more?

Oh, thank you Becton! The pain was excruciating! I am whole again and ready to fight on for good!

I was down 8, now I'm full. Riese is a bit overly-dramatic about pain though so you may want to check his profile or use a heal check to determine where he is at in the future. Sorry, RP and all that whatnot.


Male Human Cleric 4
Riese wrote:
Riese is a bit overly-dramatic about pain though so you may want to check his profile or use a heal check to determine where he is at in the future. Sorry, RP and all that whatnot.

No worries...it's fun! Becton's starting to get the impression he's a bit sensitive...so unless he's gushing from an artery...he may not pay it mind. ;-)


dungeonmaster heathy wrote:


but...for what purpose?

Intoxication?

Or as Stiggy will no doubt suggest: "Te get RrRripped!"


I AM THE LORD OF ALL HELLFIRE!!!!!

heh heh...I might be able to sort out my computer problems at home today; might not;....(I worked my usual 7:30 to 4 yesterday, then 5-10 at the other job) who knows?!?!!!
So, next few days might be kinda dead from my standpoint.
I feel like a zombie myself. If a cleric held up a holy symbol, I'm scared my parts might start sloughing off.


M Halfling Barbarian 10

Your parts? I never heard that as a description for turning. Maybe under PF - the damage has to come from somewhere.


I AM THE LORD OF ALL HELLFIRE!!!!!
Gittik wrote:
Your parts? I never heard that as a description for turning. Maybe under PF - the damage has to come from somewhere.

I've been watching too much the exploding vampire movies. It's probably just me and my woozy brain....


I AM THE LORD OF ALL HELLFIRE!!!!!

Cool! I'm back on. Let the wild rumpus begin!!!
There's two more doors; again the one in the corridor behind you guys, and the slapped up wooden wall on the recently excavated tunnelwork.
What's thy poison?


Male Human Wizard 17 (Conjuration specialist)

"Let's look at the regular door first. I have a sneaking feeling that the excavation leaves this building - we should finish our business here first.

As the group leaves the sleepers' hall, Altai scoops up the nightmare hookah and a flask of dream-wine, stuffing both in his backpack. "It will be interesting to see how this thing works. Probably processes something in the wine, I wager."

Who takes the magic shortsword?


Male Human Cleric 4

Welcome back, DM Zombie! Anything fall off while you weren't looking? ;-)

Becton will check over the pilgrims that are still alive, performing first aid as needed to bind their injuries. "What shall we do with these poor souls," he asks in a general sort of way.

Having hopefully tended to everyone's wounds, Becton's vote is that they head for the door in the hallway first. His guess is that the hastily made tunnel can wait - since it may lead to the smuggler's main hideout. "Would they have dragged her that far? My thinking is she might be elsewhere in the complex here."


Male Human Wizard 17 (Conjuration specialist)

"Do you remember that the fat ghoul referred to the dreamers as 'servants of the Prince of Undead'? Do you think they were drugged - or are they volunteers?"


Male Human Cleric 4
Altai Iscarni wrote:
"Do you remember that the fat ghoul referred to the dreamers as 'servants of the Prince of Undead'? Do you think they were drugged - or are they volunteers?"

"Hmmm....good point. They might be willing to give up their souls in exchange for an induced high. That hookah might be a means of doing their work. I had thought them mere addicts; but perhaps they are willing servants."


Male Human Wizard 17 (Conjuration specialist)

"Of course, the undead monster might have been lying... Still, it is something we might want to keep in mind."


I AM THE LORD OF ALL HELLFIRE!!!!!

Thankx!
The dreamers (or the four that still live) continue in their wide-eyed r.e.m./screaming state; what they know will have to wait for another time.

Going back to the previous room,...
Beldan searches, listens, hears nothing, sees no traps. The door is not locked.

Opening?

Spoiler:

This room was a kitchen and diningroom; a large wooden table with chairs for a good twelve men around it, and a massive iron stewpot large enough to seethe a halfling or haps a gnome is to the right.
There's two iron ovens too, and a food prep table.

The table is strewn with the remains of some ghoulish meal. Blood paints the table and spatters the floor, as well as the remnants of some hapless carcass upon it.


Male Human Wizard 17 (Conjuration specialist)

"Um, nice... At least they used knives and forks." After his weak attempt to defuse the situation with a joke, Altai pokes around the refuse, looking for any form of information.

What species is the carcass?


I AM THE LORD OF ALL HELLFIRE!!!!!

human(oid)....probably.


Male Human Wizard 17 (Conjuration specialist)

Somehow, I'm not surprised... Anything interesting around, like Pharsia's dress all crumpled and bloodied in a corner? One of her shoes with a foot still in it?


I AM THE LORD OF ALL HELLFIRE!!!!!

Nope. Nothing like that.

A Heal Check could possibly tell something.


Male Human Wizard 17 (Conjuration specialist)

Sure thing. Heal 14+1(untrained Wis)=15.


I AM THE LORD OF ALL HELLFIRE!!!!!

the bones aren't human, or at least not completely. Too robust.


Male Human Cleric 4

Becton also moves to check the remains for more details. He'll also make a search of the room.
Heal (1d20+9=25)
Search (1d20=18)


I AM THE LORD OF ALL HELLFIRE!!!!!

Nothing valuable in the room, no doors ,...
the bones are male from the right ileum. A half of a femur--it's human sized, a big human--it's prrrrobably an orc.


Male Human Wizard 17 (Conjuration specialist)

"She's not here, then. Let's see if there's a tunnel behind that last door - they might have snuck her out that way."

Just to make sure - we looked in her old cell upstairs, right?


I AM THE LORD OF ALL HELLFIRE!!!!!

No, but...in the interest of one week of game time,...she's not up there.
Maa-vin said so.

The door opens easily. Beyond is a dark shaft sloping gradually down.
Rough limestone walls, powdered 'stone on the ground.
Very roughly hewn.
The shaft is 5 feet tall, 4 feet wide. Unlit. you can see it goes straight for a good ways 60 feet at least possibly more (from the present 1/2 orc's vision) and slopes gently downward.


Male Human Wizard 17 (Conjuration specialist)

"Iiiiiinteresting... The fact that they held their bagpipe-and-demonic-horse rituals inside the slaughterhouse leads me to assume that this passage leads to some secret exit somewhere; seriously, if it leads to some hidden temple or something, why would they stage their immoral and unnatural rituals up here? Of course, the horses are too big to fit down this pipe, but still... Where the hell does it go? Only one way to find out, I guess."


I AM THE LORD OF ALL HELLFIRE!!!!!

cue eerie Twilight Zone music...
You don't hear surf or anything, but nonetheless, those of a more olfactory bent can smell the sea from here.
I'll leave time for more speculation; it's fascinating to me. I'm also tired as hell...


Altai Iscarni wrote:
"... Only one way to find out, I guess."

"Aye, ye go doon."


Male Human Rogue 14

“Maybe the other brother – what’s his name – took her out when he left,” frets Beldan. “But I guess we should check out this tunnel…”


Male Human Cleric 4
Beldan Vale wrote:
“Maybe the other brother – what’s his name – took her out when he left,” frets Beldan. “But I guess we should check out this tunnel…”

"I also suspect that Vander may have secreted her out of here when he himself snuck out earlier this evening. But I think we are all in agreement that we should check out the tunnel...if only to eliminate these abominations and their den of evil once and for all."

Insert righteous pose here...

"Plus, if he does return, maybe all this head-cracking will make it clear to him that we mean business."


"Thaur coods nae possibly be mony heids left in thes place."


"Rae"


Male Human Rogue 14
Becton of Pelor wrote:


"Plus, if he does return, maybe all this head-cracking will make it clear to him that we mean business."

“Oh, we’ll kill him good if he comes back,” says Beldan matter of factly, beginning to search for any dangers in the tunnel 15+7 = 22, “and maybe even if he doesn’t.”


I AM THE LORD OF ALL HELLFIRE!!!!!

No dangers appear in the tunnel.
It seems to go on forever, gradually sloping down;....until it opens into a chamber of old masoned stone. The chamber is circular, 70 feet in diameter. On the east there is a doorway 5' wide, no door. The door opens onto the battlement wall of a castle. The battlement side is on the north side. The walkway of the top of the wall is a good 10 feet wide. It goes on for 200 feet, at the end of which is the top of a tower.
Two men in plate kneel there, their bald heads striped with bloody stripes. Another man stands, in plate, a skull-faced helm hiding his features. He holds a quirt. A human-sized statue of a demon seated on a throne is in the north of the tower. Pharsia is draped across its knees.
knowledge: religion dc10

Spoiler:
the statue is of Orcus.

A-M across the top; 1-12 side.
A circle centered at GH 6-7's center point is the center of the circle; 35 foot radius. The men are at f7 and i7 kneeling. The standing guy is at g5. The statue is at gh 23. The wall hooks into the tower at a5-6. The tower is surrounded by a crenellated battlement.

The wall and tower are on the western size of a vast cavern 300 yards across, and 800 yards long, 200 yards high at least...the rest of the cavern isn't well lit, but the nitevisioned can see brackish water, it smells of the sea; an underwater tidepool it would seem. The tower and the wall are 60 feet above the water.

let me know if some of this doesn't make sense.


Male Human Cleric 4

I think I get it, but this is when I hope the Mapper can come to our rescue...


I AM THE LORD OF ALL HELLFIRE!!!!!

The guys in platemail--
there's a ritual paladins of Pelor (and other gods) observe where they stand a nightlong vigil praying over their arms and armor. That's what this whole thing looks like, or at least a blasphemous recreation.


Male Human Wizard 17 (Conjuration specialist)

I think I have it - some details might be off, but that's just because I'm bad at drawing circles... Where do we start?


I AM THE LORD OF ALL HELLFIRE!!!!!

The room you guys are in is 200 feet away from the tower; there's a wall that the room you are in spills onto and bridges the two.


Male Human Wizard 17 (Conjuration specialist)

"Hey guys - how about this plan. I make Harvak, Beldan and Gittik invisible. They sneak over and brain one or two of our friends over there. When they strike, the rest of us come sprinting after you. Of course, it will take us some time to get to you... However, with the aid of surprise, we'll have the advantage. What do you think?"

2-4 rounds of sprinting for the rest of us to get across the walkway.


I AM THE LORD OF ALL HELLFIRE!!!!!

Anybody ever seen Little Big Man?
"I never been invisible before."
Cool...


Male Human Cleric 4
dungeonmaster heathy wrote:

Anybody ever seen Little Big Man?

"I never been invisible before."
Cool...

Been a long time...but yeah!

Sounds like a plan - those three can keep them busy for sure.


I AM THE LORD OF ALL HELLFIRE!!!!!

I love that movie; it's one I have to watch at least once every few years.
"I'll be your wife, Riese." Just kidding.


Male Human Wizard 17 (Conjuration specialist)

They should keep the knights busy for a while. While making Stig invisible is tempting, it is also sorta silly - how would he get there without being heard? Same is true for Becton.


>>>>>MAP<<<<<

Whatever. You're stuck with it now.


I AM THE LORD OF ALL HELLFIRE!!!!!

It's (sniff) perfect.


Male Human Cleric 4
Altai Iscarni wrote:
While making Stig invisible is tempting, it is also sorta silly - how would he get there without being heard? Same is true for Becton.[/ooc]

You'll get no argument from me. I figure I must sound like a whole kitchen full of pans if I'm not careful. That they'll create a distraction is great so that when I start running the clanging rumble I'll make won't be so obvious. ;-)

The Mapper wrote:
>>>>>MAP<<<<<

Thanks, Mapper Man!


I AM THE LORD OF ALL HELLFIRE!!!!!

One of the kneeling knights scratches his ear really quick. The guy with the quirt swats him in the head with it.


Male Human Wizard 17 (Conjuration specialist)

"Excellent", Altai mutters. "These guys won't be paying much attention to anyone else. Now, who wants the first spell?"


Male Human Paragon 3 /Evoker 6 (abjuration&enchantment barred) ---37,300XP

I do not need to be invisible but I need to get closer to be helpful. My only options are a Burning Hands and my wand can hit out to 40' before the magic dissipates, I also have a few cantrips. I do have a scroll of Swift Fly, but my intent was to draft that into my spell book......


Male Wild Elf Druid 16 (Shifter version, PHBII)

"Let meh cast a coupla' spells mehse'f, an' ah'll lead the charge!"
The normally background-hiding Druid whispers.

"In mah animal forms, Ah'm purty near deh fastest ti'ng yeh'll evah see!"

He plans on casting Magic fang at least, probably Barkskin, and will also cast Bear's endurance (for more HP) if needed, but he would like to save one spell for conversion to either healing or summoning a critter!


"Whit th' heel is thes place fur an' hoo th' fook coods it be a secrit tae th' city?"


>>>>>MAP<<<<<

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