| DarkArt |
If anything, I've had to toughen certain encounters. If there's been really dangerous spots, I think it's solely due to that my player is new to roleplaying. I'm sure if I had a cohesive, experienced, group that I'd really have to play dirty just to keep up with the players.
Any group can be felled, though, if the players have a bad day where they never hit anything, miss all saving throws, fail all skill checks, but the DM has the "20" mojo going strong.
Demoyn
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A balanced party of four, whose tactics suit their capabilities, should do fine.
I've been running a five-person group and have had to beef up certain encounters.
One of the PCs does have an exceptionally aggressive housecat, however.
Thanks for the responses. I suppose I'll give it a go with the four I have, then.