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My players have come across the great ocean when they arrived in Sandpoint. They have just cleared out the Catacombs of Wraith. The bard,the only character not a to be of a cleric and paladin class, studies the the book nightly. Should I give him a bonuses to to knowledge and should I tell him some the special attack each creature has?

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I would certainly give him bonuses to Knowledge (religion) on Lamashtu. As far as a creature's special abilities, that's not something I would reveal unless a creature has particular ties to Lamashtu, or appears in Lamashtu's mythos.
Agreed.
I might also give him nightmares.
Some things are best left undisturbed . . .

robin |
What I did was change the yeth hound to chacal with three eyes in the temple in burnt offerings ( same stats , different looks )
I did then indicate to the players when they discovered the creature their weakness to silver
I nearly had deaths there since they only had a silver dagger but at least it was not a TPK

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Thank you for the great ideas. The way the description of the book went sounded just like a monster manual. I pictured it more like Sam and Dean's fathers notebook. Sketch drawing and handwritten (in blood)show different monsters killing and maming some poor creature.
I am going to give the characters strengths of monsters not the weakness. It will take a player a full round to first find and learn plus the cost of Comprehend language to find out anything help full.
The paladin is watching (Detecting Evil)the bard very closely. He has already warned him if he starts to turn he will be smited.
I hope to have #5 before Friday, so I can let him look over the section.
Thanks again.

Michael F |

The paladin is watching (Detecting Evil)the bard very closely. He has already warned him if he starts to turn he will be smited.
.
..
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DON'T SMITE ME, BRO!!!!!!!!
Sorry, had to be said. I agree, the book's description implied that the illustrations showed how monsters killed. So there's a chance a few special attacks would be in there.

Sir_Wulf RPG Superstar 2008 Top 16 |
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I'd give the book's reader some interesting nightmares... You might not tell him they're nightmares at first...
While you're visiting the Kitten, one of the girls, a diminutive blonde named Pelea, asks to speak with you privately. She seems very concerned about something.
If they go to the Pelea's room, a bit more is revealed...
She shows you a tiny pendant that looks eerily familiar. It depicts a pregnant woman with a three-eyed jackal's head and bird-like feet: The foul goddess Lamashtu. Pelea's voice sounds even more nervous as she explains. "I found this pendant under my pillow a few days ago. Someone told me that you might know something about it. Ever since I found it, I've felt sick every morning. I can't be pregnant: I was very sick as a child, so I'm barren."
The bard then may roll for Knowledge (Religion), Bardic Lore, or other relevant abilities, discovering that the trinket (actually a fertility talisman) radiates evil and strong transmutation magic. That's when you spring the kicker, as the girl collapses and her abdomen splits open to reveal a hideous hybrid foetus clambering from her gut, part human and part squid.
Then he wakes up.
(Of course, it doesn't have to be a dream... How enthused is the bard about being known as an expert on a vile goddess of fertility and deformity?)

KaeYoss |

That player is crying for a sanity system to be introduced in your campaign
You can only read about monsters commiting acts of unspeakable cruelty being written in enthusiastic tones before something unhinges in your mind - especially when you know that this is no fiction at all, this is real.
Call me an evil-minded bastard (say thankya), but nasty dreams would be the least of that character's problems if I were his DM, can ya say insanity.
Let him make will saves (or make them for him, if he fails, don't tell him anything, but if he survives, tell him how disturbing it is). For every failure, he loses sanity points.
With enough points lost, the door's open for really splendid ways of messing with this guy:
- He talks about what he read in his sleep. Tossing in his sleep, in a fearful voice. Or, better yet, sleeping very well, and speaking like a child talking about the most wonderful thing it saw. Of course, he won't remember a thing.
- As a random encounter, they come upon some monstrousity chasing someone. Only when his initiative comes, he can't act, too fascinated with what he's sure is about to happen, wanting to witness it first-hand. He might even keep the others from interfering. Make sure to point out that this doesn't change his alignment. He's not evil, he's out of his mind.
- Let him say prayers to lamashtu under his breath without noticing it.
- Give him visions - dreams, daydreams - of people he knows (party members and so on) giving birth to monsters. Giving birth he way Lamashtu really likes.
- Let him wake up with the taste of raw flesh in his mouth, blood staining his face and nightshirt. Yet no meat from their stores is missing, no animal carcass to be found.

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Yeah I meant Robert Johnson. Have you checked the website? The show is full of D&D monsters or more than likely the other way around. I'm still on the second season I work nights. So we get our fron Net flicks.
Anyway, I will have the bard begin to have some horrible dreams and maybe start to bare some markings.

Lilith |

Yeah I meant Robert Johnson. Have you checked the website? The show is full of D&D monsters or more than likely the other way around. I'm still on the second season I work nights. So we get our fron Net flicks.
Pretty much all of Supernatural's critter-beasties come from real world mythology (one of the reasons I'm a fan of the show) - D&D cribbed from our collective mythologies. Nothing bad about that, but Supernatural sure does have some nifty ideas on how to portray in-game.
Crossroad demons are the s@@~. :D