Ghost Dance from # 32 - conversion and DMing experience?


Dungeon Magazine General Discussion


I recently acquired a copy of Dungeon 32, which contains the IMO excellent adventure "Ghost Dance" by David Howery. I plan using this for my group of Shield Landers (the story is found here.)

Has anyone around here DMed that one in the past, and has tips and hints for this? Are there any 3e conversions?

*minor SPOILERS below*
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I noticed that some NPCs have quite high levels, as there is a lesser Hierarch priest included, who is level 10 - I don´t feel that level 10 indicates a "lesser" priest, only if you take this to indicate that he is not a Hierarch. And the commanding general is a level 12 Fighter - quite an enemy for a group of level 4-7, as recommended.

Also, it was stated in the 83´boxed set that the official religion is deviltry, but later, the Hierarchs served Nerull. How did you handle this?

Stefan


Pearlman's Curiosity was very good as well.

The Wayward Wood, is that the one with 'Only you can prevent forest failures' and the hook that boils down to "We seem to have lost our forest. It went *That* way, Can you help us get it back?"


SPOILERS below
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Another question appeared to me: In this adventure, thers is a shaman modeled very loosely after american indian shamans. THis is represented as a cleric. Are there other ideas how to represent a shaman like this in D&D3? I had a look at the shaman class in Oriental Adventures, but it didn´t feel right.

Stefan

The Exchange RPG Superstar 2011 Top 32

First off, Stefan, there IS a spoiler tag.

Second, have you looked at the Spirit Shaman in Complete Divine, or are those two classes the same thing? If not that, then Druid should be perfectly fine.


Stebehil wrote:


Another question appeared to me: In this adventure, thers is a shaman modeled very loosely after american indian shamans. THis is represented as a cleric. Are there other ideas how to represent a shaman like this in D&D3? I had a look at the shaman class in Oriental Adventures, but it didn´t feel right.

Stefan

Hi!

Well, in my opinion, the equation flannae = american indians is a very personal view. I guess it is because flannae are depicted in the '83 WoG box as fond of body paintings.

Well, it is also the case of the celts, who are in my opinion a much better fit for inspiration (with the emphasis in nature gods in the Flannae pantheon).

So, a solution to your predicament could be to get rid altogether of the weird amerindian flavor and replace the shaman with an old-fashioned animalistic druid of Obad-Haï.

Just my two cents...


Sect wrote:
First off, Stefan, there IS a spoiler tag.

Spoiler:
Errr.... well, you got me there. Should have thought of that, thanks for the reminder.

Sect wrote:
Second, have you looked at the Spirit Shaman in Complete Divine, or are those two classes the same thing? If not that, then Druid should be perfectly fine.

I will have a look at that class, it might be the right thing.

Druid... the shapechange thing is not exactly what I would like for this, but I´ll consider it.

Thanks for the ideas.

Stefan


Smarnil le couard wrote:


Hi!

Well, in my opinion, the equation flannae = american indians is a very personal view. I guess it is because flannae are depicted in the '83 WoG box as fond of body paintings.

Well, it is also the case of the celts, who are in my opinion a much better fit for inspiration (with the emphasis in nature gods in the Flannae pantheon).

So, a solution to your predicament could be to get rid altogether of the weird amerindian flavor and replace the shaman with an old-fashioned animalistic druid of Obad-Haï.

Nice idea, and might be more fitting anyway. This would mean some reworking for the adventure, as it is written to present the Flannae very similar to american indians, down to names and appearance - and with the Flannae being described as having copper to bronze skin color, it is easy to see where the author got his idea from.

I will have to consider this, and have a look in the old green "Celts" sourcebook.

Thanks

Stefan


Sect wrote:
Second, have you looked at the Spirit Shaman in Complete Divine, or are those two classes the same thing?

The spirit shaman captures the idea behind that NPC quite well, thanks again! If I stay with the idea of portraying the Flan as pseudo - American Indians, this will be the class I will be using.

Stefan

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