tintagel
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I've recently begun a hobby of converting old 1st edition adventures into a format that we an enjoy with virtual tabletop programs (I use d20pro). This mostly involves re-creating the maps into color jpgs and converting the module's monsters.
Well, I've been much more interested in the maps, and have begun creating high-resolution maps that can only be described by me as Art - at least, I have the same kind of "lost in the work for hours" feeling as when I paint.
One of my favorite Dungeon modules of all time, the Ghost of Mistmoor (issue #35) has been begging me to be converted to 3.5 and re-mapped. I finally did this and have posted all of the adventure's maps, plus the unmapped Vault, nighttime versions of the maps, and player handouts/visuals on my website. I tried to remain as faithful to the written descriptions in the module as possible, trying to bring a visual element to the already stellar writing.
I would appreciate any feedback from my peers, and hope that these maps are enjoyed by the Dungeon Community.