Iggliw's Legacy in STAP?


Savage Tide Adventure Path


In the new (sob) Dungeon 151 posted on Wizard's site, there is an updated version of the Lost Caverns of Tsojcanth. Since I am running STAP with many extra insert adventures (and half xp rate), I am considering using this. However, it might make the players hate Iggliw too much to be duped/cooperate with her. It might also be too big; even at half xp gain, it seems large enough for people to gain several levels. Finally, it is in the wrong part of the world (I play in Greyhawk), but a party at this level can be fairly mobile.

Any thoughts on this?

Paizo Employee Creative Director

My suggestion is to avoid the temptation. It's far to huge an adventure to run in the middle of Savage Tide, really.

And in the category of personal preference... some of the content in that adventure doesn't mesh well with the Iggwilv backstory, what with samurais and demon princes of Deception who aren't Fraz-Urb'luu...


Yeah, vampire samurai... But if we can recommend using ninja for Pathfinder, just removing the society around them, I guess we can do the same for samurai. It's just that the CoW Samurai is so VERY specific. Few samurai ever used two weapons at once. The Oriental Adventures / Rokugan samurai is SO much more generic and useful.

Community / Forums / Archive / Paizo / Books & Magazines / Dungeon Magazine / Savage Tide Adventure Path / Iggliw's Legacy in STAP? All Messageboards

Want to post a reply? Sign in.
Recent threads in Savage Tide Adventure Path