Beefing up Nulonga


Savage Tide Adventure Path


When I saw the entry for Nulonga I saw the perfect chance for chariter development. so any Ideas for making him even deadlier?


Elgorfo wrote:


When I saw the entry for Nulonga I saw the perfect chance for chariter development. So any Ideas for making him even deadlier?

Sorry about this post I was a little short on time doing it. I have given Nulonga an array of ability scores that surpasses the elite array. I have also bumped up his age too venerable. Str 9 Dex 9 Con 10 Int 21 Wis 20 Cha 30 any Idea on special Items because the ones he has seem to be pretty common.


His special items don't matter; his real power is to infest dead PCs, turning them against the party and preventing Revenance cheese during the final battle. Consequently, try to give him as much stuff as possible that is innate rather than equippable. A few (used) +5 inherent bonus tomes are a good start.


he will really make the question relevant whether if one gets hit with enervation, does the "life force" get affected (---> does he take the negative levels along ?) or does just the body get weakened ? Or a touch of idiocy (always a cheap favourite against caster hereabouts )

Gotta play him pretty careful too, lest he leaves a body too early (say if getting stunned, and thereafter possibly being unable to act and be slain along with the host, which means one can drive him out of a body with a simple stun... ) or too late.... getting trapped in a stun or other "no actions" effect.....

I also wonder what would happen if he gets hit with a "magic jar".... if he phases out his lifeforce, will he leave behind a dead body, unable to be occupied, that way making a spell feasible the second before suddenly infeasible ? Or does his lifeforce get trapped ? Hmmmm, interesting conundrum....

Also, does he become undead if inhabiting an undead body ? Heaven fend, but I really foresee some interesting rule-twisting necessary for him *wicked*

Immediate actions.... sometime they are really bothersome to adjucate...

But I somehow feel he is more like a recurring and gross nuisance than a major opponent, his HP tend just to be too low...


a way to deal Nulonga is to put soul bind on Nulonga before he dies so it keeps Nulonga's soul in his body.


Elgorfo wrote:
a way to deal Nulonga is to put soul bind on Nulonga before he dies so it keeps Nulonga's soul in his body.

the question is not how to deal with him ( I would be slightly suspicious if my players actually carried the appropriate spell around to "deal "w with him but rather whatwill happen if he gets struck by their most common tactics =)

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