Using Regional Weapon Groups in Savage Tide


Savage Tide Adventure Path


I would like to have my players use Weapon Groups from UA instead of weapon profs.

To add some flavour I have started to work on regional weapon groups for my campaign. Does anybody have any ideas comments. I am thinking that the Great Kingdom = Germany, Greyhawk = Venice/Genoa, and maybe the Scarlet Brotherhood = Spain with the inquisition in charge.

Weapon Groups:

Regional

Olman – Jungle based on Aztec weapons
(Thank you Wikipedia)

Tlahuitolli: Short bow.
Yaomitl: war arrows with barbed obsidian points. 1d6+2
Tematlatl: a stone sling

Macuahuitl:"Hand stick", essentially a wooden sword with sharp obsidian blades embedded into its sides. This was the standard armament of the elite cadres. Also known in Spanish by the Taino word "macana". A blow from such a sword was reputedly capable of decapitating a horse. 2D4 ish

Tepoztopilli: Wooden lance with sharp obsidian stones in the top. (standard spear)
Quauhololli: a simple club with a spherical wooden ball at the end. (Standard club)
Huitzauhqui: a wooden club with inlaid obsidian blades. (1d6+1)
Blowguns

Olman – Mountain
Tlahuitolli: Short bow.
Yaomitl: war arrows with barbed obsidian points. 1d6+2
Tematlatl: a stone sling
Bronze or bone-tipped spears
Bolas

Macuahuitl: 2D4 ish
Tepoztopilli: Bronze or bone-tipped spears. (standard spear)
Quauhololli: a simple club with stone and spiked bronze heads
Huitzauhqui: a wooden club with inlaid obsidian blades. (1d6+1)
Stone or copper headed battle-axes

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