| FilmGuy |
OK, so I know that is an amazingly obvious statement. However, I just took my group under Parrot Island last night, and boy howdy - was it ever fun! Ravenous zombies are awesome. The Huecuva had them all kinds of scared. My favorite part was when they went stomping into the crab pool without looking first thinking it would be a treasure trove and got locked into another combat unexpectedly.
Anyway, my point is just this - thanks to all the great folks at Paizo and all the authors who have worked so hard to provide us all with so much fun. Both myself and my players are super psyched about the rest of the path.
Oh, and a shout out to the cartographers. I play with a couple of carpenters and they were dutifully impressed with the fact Parrot Island had actual, logical structural support for the ceilings. Just another mark of the quality and attention to detail provided by the good folks at Paizo.