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I was just thinking how easy this was getting...
The range is about 20 feet and the dragon is moving none too quickly, so instead of rolling to hit, it attempted, and failed a reflex save.
Since it was at 0 hp, it dies on impact.
Leaving Brick some 40' above the ground.
Damage will be 17, but you can cling to the dragon with a reflex save DC 18 for half.

Valessa Marr |

“We have to kill the – oh!” Valessa starts to yell back at Beren, then stops when Brick abruptly jumps off the pillar onto the dragon.
“Khyber!” she swears, starting to run back towards the centre of the pillar (on her turn – she’s currently out a little way on the bridge). “We have to get it – him! – Brick! – back up here! We all need to be on top of the pillar … I … I think…”
Her companions may notice that Valessa has the platinum disk that the group found in the circular chamber right at the beginning of this delve in her hand.

Brick |

I was just thinking how easy this was getting...
The range is about 20 feet and the dragon is moving none too quickly, so instead of rolling to hit, it attempted, and failed a reflex save.
Since it was at 0 hp, it dies on impact.
Leaving Brick some 40' above the ground.
Damage will be 17, but you can cling to the dragon with a reflex save DC 18 for half.
Rolled an 18 base. If that isn't luck, I don't know what is. And, true to form, I don't have Brick's HP written down. I'm guessing it's negative.

Valessa Marr |

“Frak … he’s smashed up pretty badly…” Valessa glances down at the broken warforged lying atop the remains of the dragon down below, then up at the swirling vortex above the pillar and back down at the platinum disk in her hand.
How high above the floor is the top of the pillar?

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Brick looks much like a pile of broken china mixed with iron slag.
Fortitude save to stabilize: 13 + 4 = 17.
Even as Valessa and Beren look down from the pillar, some of the pieces are beginning to glow softly and knit back together.
Warforged don't bleed out, so no need to stabilize

Brick |

Brick wrote:Warforged don't bleed out, so no need to stabilizeBrick looks much like a pile of broken china mixed with iron slag.
Fortitude save to stabilize: 13 + 4 = 17.
Even as Valessa and Beren look down from the pillar, some of the pieces are beginning to glow softly and knit back together.
Yeah. Forgot about that. Sorry. Why is it that whenever I post on this thread, I'm really spacey?

Valessa Marr |

Valessa races back on to the top of the platform, already pulling the fifty foot length of silk rope from her pack.
“Alright, this is how we need to do this,” she says, uncharacteristically confident and in charge (rather than just her normal brashness).
“Someone strong needs to stay up here and hold the rope. Sari, Beren, you two are probably the strongest, it needs to be one of you. The rope is only fifty feet, and I’m going to need a bit to tie Brick on, so you’ll need to lie down on here, lean over the edge, the grip that roof as if my life depended on it –which it will.
“Someone else who can climb needs to come down the rope with me and help lift Brick a bit so I can tie him onto the rope. Everyone else needs to help Sari or whoever, make sure she doesn’t get pulled over while we’re going up and down the rope.
“One Brick’s tied on, we climb back up, and then we all pull Brick up. Sound good?”
She hands the rope over to Sari or Beren and prepares to climb. “Unless someone has a better suggestion?”
Like if someone can heal Brick? Repair spells or potions? Cure’s are only at half strength on warforged, so I’m not sure how effective that’ll be if he’s at –8.

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Ah, crap. Yeah, someone better get him ... hope we have time...
Time is playing havoc with my memory on this; as far as Valessa can remember, was she told that she should activate the targetting disk on top of the pillar to get them out?
you watched the old elf put a similar disk in an identical hole in reality before you were sent back here.

Valessa Marr |

Valessa Marr wrote:you watched the old elf put a similar sik in the hole in reality before you were sent back here.Ah, crap. Yeah, someone better get him ... hope we have time...
Time is playing havoc with my memory on this; as far as Valessa can remember, was she told that she should activate the targetting disk on top of the pillar to get them out?
Ah, that rings a bell. Cool, thanks.

Valessa Marr |

Wow, the intensity and drama don't seem to be building the way I hoped.
Not exactly...
Ok, here is Valessa's planned actions in the coming rounds; she will give the targetting disc to whoever is staying behind in this chamber, saying "If everything starts going to s+@#, and I'm not back yet, make sure you're up on this platform and put the disc inside that vortex there," pointing to the swirling vortex above their heads. "That should get you to safety. But wait until the last possible moment alright? I want to get out of here alive!"
She will then make her way down to the floor of this chamber via the quickest possible method (short of jumping); be that by climbing down the pillar on a rope or running down through the amphitheatre.
While Ruuz is trying to repair Brick and the others are getting him back onto the platform, she will run back through the corridors with all haste to the chamber they left the professor and Mishelle. She will call out the giantish phrase to open the door when she gets there and urge them to come WITH ALL HASTE back with her if they want to live.
If Beren or someone wants to come with her, she'll welcome the help - but no one slow (heavy armour wearers or short legs).
If they argue or delay, she'll leave them; either way, racing back to this chamber and trying to get back onto the pillar before the others put the targetting disc into the vortex.
If the place starts falling apart or something to the degree that she doesn't think she can get back, she will take her chances with heading to the central chamber and trying to climb back up the rope to the jungle surface instead.

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Alright, I am going to call this battle (finally)
In a very tense few moments, you manage to gather up your fallen comrades, and get back to the column, just ahead of thousands of years of vines and creepers.
Sliding the disk into the hole in reality results in a sensation of being turned briefly inside orange.
When the searing darkness fades, you find yourselves standing around in a circle, as the ground in front of you begins collapsing, forming a crater nearly a mile in diameter.
Your return to Stormreach is uneventful, and you discover you have returned about three hours after you left...
5000 xp for all

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Dragonmann wrote:Should deffinetly level up, depending on where you were sitting may even be twice...Twice?
i didn't have a running tally of xp, but if 5k is enough to level twice (meaning you were within 1k of level 4) then you are level 5

Valessa Marr |

Brick wrote:i didn't have a running tally of xp, but if 5k is enough to level twice (meaning you were within 1k of level 4) then you are level 5Dragonmann wrote:Should deffinetly level up, depending on where you were sitting may even be twice...Twice?
I don't think we will. While it's possible I missed some xp along the way, my tally was 3050. +5000 brings it to 8000 odd, enough for level 4 but shy of level 5.

Valessa Marr |

Valessa is in something of a daze on the way back through the jungle to Stormreach. What really happened back there? Did she really spend several days thousands of years in the past, in the Age of Giants? Did an entire ruin just … vanish in time? And what do they have to show for it all? A mithral disk, a strange, screaming sword, that weird spear …
Valessa is generally leveled as rogue, just need to allocate skill points.

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Valessa is in something of a daze on the way back through the jungle to Stormreach. What really happened back there? Did she really spend several days thousands of years in the past, in the Age of Giants? Did an entire ruin just … vanish in time? And what do they have to show for it all? A mithral disk, a strange, screaming sword, that weird spear …
Valessa is generally leveled as rogue, just need to allocate skill points.
Um, you don't have the disk, it didn'tcome back out of the hole in reality

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Dragonmann wrote:What do you mean by invest?Brick wrote:Does anyone have stats for the screaming sword? I think Brick's going to keep him.I do, muwahahahaha
you can invest in finding out about it
trust me, it ain't no +1
oh, identify to start with
legend lore, bardic lore, sages, trips to korranberg, etc etc

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Dragonmann: ** spoiler omitted **
Valessa would probably need a DC 25 or so history check to know the name Aeren, and DC more to figure out if that was THE Aeren