Two and three module story arcs


Adventures


To replace the mini adventure paths in Dungeon, are you planning to have linked modules that tie two or three Game Mastery adventures together?

Much as I like the Pathfinder idea, sometimes level 1 - 15 is just too much of the same thing. And some players like shorter arcs that theyn lead to other things. A mega campaign, even if done well, can call attention to the fact that some areas are "off the map" for a campaign.

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Netigy wrote:

To replace the mini adventure paths in Dungeon, are you planning to have linked modules that tie two or three Game Mastery adventures together?

Much as I like the Pathfinder idea, sometimes level 1 - 15 is just too much of the same thing. And some players like shorter arcs that theyn lead to other things. A mega campaign, even if done well, can call attention to the fact that some areas are "off the map" for a campaign.

For what it's worth, a lot of these Gamemastery Modules will be very very easy to string together into arcs I'll bet. For example: Crown of the Kobold King starts in the same small town Carnival of Tears is set in. After rapping Kobold, Carnival makes a great choice for a future adventure.

But I also agree Gamemastery Arcs would be delicious. Not as long as Pathfinder's APs but good connected adventures. I wonder if that is in the works or not.

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