| Netigy |
To replace the mini adventure paths in Dungeon, are you planning to have linked modules that tie two or three Game Mastery adventures together?
Much as I like the Pathfinder idea, sometimes level 1 - 15 is just too much of the same thing. And some players like shorter arcs that theyn lead to other things. A mega campaign, even if done well, can call attention to the fact that some areas are "off the map" for a campaign.
| Nicolas Logue Contributor |
To replace the mini adventure paths in Dungeon, are you planning to have linked modules that tie two or three Game Mastery adventures together?
Much as I like the Pathfinder idea, sometimes level 1 - 15 is just too much of the same thing. And some players like shorter arcs that theyn lead to other things. A mega campaign, even if done well, can call attention to the fact that some areas are "off the map" for a campaign.
For what it's worth, a lot of these Gamemastery Modules will be very very easy to string together into arcs I'll bet. For example: Crown of the Kobold King starts in the same small town Carnival of Tears is set in. After rapping Kobold, Carnival makes a great choice for a future adventure.
But I also agree Gamemastery Arcs would be delicious. Not as long as Pathfinder's APs but good connected adventures. I wonder if that is in the works or not.