Suggestions for additional non-STAP material


Savage Tide Adventure Path


I'm starting up a campaign with the Savage Tide Adventure Path and my players are really getting into the idea of a pirate/maritime-style game.

Does anyone here with an encyclopedic knowledge of 3.0 or 3.5-approved Dungeon magazines know of adventures that have a pirate/maritime theme?

For example, I found Dungeon #123, "Salvage Operation" to be a perfect low-level Side Quest.

I also need more info about ship combat and maintenance rules for 3.5 (my maritime-fu is quite weak).

Any suggestions?


For all the aquatic/shipboard rules you should ever need, pick up a copy of Stormwrack. [url]http://www.wizards.com/default.asp?x=products/dndacc/178670000[/url]

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