Dopplegangers - Detect Thoughts


Age of Worms Adventure Path


Hey, folks. When the dopplegangers in "Hall of Harsh Reflections" use their detect thoughts ability on PCs, do you inform them that someone or something is "messing" with them? In other words, do you ask everyone to roll a will save (perhaps without explaining why), or do you just roll secretly and let the dopplegangers probe away?


Crust wrote:
Hey, folks. When the dopplegangers in "Hall of Harsh Reflections" use their detect thoughts ability on PCs, do you inform them that someone or something is "messing" with them? In other words, do you ask everyone to roll a will save (perhaps without explaining why), or do you just roll secretly and let the dopplegangers probe away?

From the SRD:

SRD wrote:
A creature that successfully saves against a spell that has no obvious physical effects feels a hostile force or a tingle, but cannot deduce the exact nature of the attack.

You'll find this in the Player's Handbook, page 177 (Chapter 10: Magic; Spell Descriptions: Saving Throw - Succeeding on a Saving Throw).

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