| Clint Freeman |
SPOILERS: SCAP & The Fall of Graymalkin Academy
I just finished readying "The Fall of Graymalkin Academy" from Dungeon 140. The whole time, I just kept seeing a SCAP sidequest at Bluecrater Academy.
This adventure is geared for (four) 9th level pcs, with scaling up or down a three levels. It seems like a pretty good fix for the recent complaints around Demonskar Legacy to bump up the XP.
It would be easy to tie Weer (of Weer's Elixir's), or have him send in the PC's to save the day. Of course, Meerthan/Tyro is also a good person to send in the PC's to make sure nothing gets out of the vault.
You could make either of the villains a cagewright apprentice, or even ex-apprentice (in the manner of Kaurophon, who thought the CW's were insane and left.) The Drow sorceress/villainess could easily be an apprentice of Viirdan Daraqor (the drow eldritch knight). Or if you prefer, the Rakshasa Vaxis could be anyone's apprentice.
The module can be left as is, and the villains are sent after the 'Tapestry of Midnight.' Or the cagewrights might want something else from within, or perhaps just the Wizards out of the way. Should the undead themed tapestry stay in, any of the Necrocants could be involved.
Thoughts? comments? suggestions?
(my pcs are starting flood season, so i've got plenty of time to see if they are gonna need the xp boost)
-c
| DMFTodd |
Seems like a good sidetrek if you need one. I'd definitely remove the tapestry and tie it in to the campaign somehow.
* The Striders have learned of the beholder. They order a magic item in to help deal with that eventually. Enemies are sent to get it.
* Maybe something to do with the dispersal collar from Thirteen Cages? A similar item or just information on it?
| Clint Freeman |
* The Striders have learned of the beholder. They order a magic item in to help deal with that eventually. Enemies are sent to get it.
Yeah, that works well, since my players report most things to the Striders.
* Maybe something to do with the dispersal collar from Thirteen Cages? A similar item or just information on it?
This however, is one of those evil little ideas I like so much. Then, later on, if the players see the Dispersal collar, they'll remember its importance.
-c