
Lord Eisen |

LOG ENTRY #1: NJ's house - 3rd Level
The Cast:
- elven druid (and accompanying elf).
- elven ranger.
- halfling rogue.
- human paladin.
- gnome wizard.
The Director:
- Myself, the intrepid Dungeon Master.
Ahem - the party started off camping in a small grove alongside a highway, which wound through a particularly wild patch of wilderness. In the morning the ranger (with his elven eyes) spotted a cloud of dust on the horizon, coming towards them on the road. While the others either changed into or hid in the trees, the Paladin went to meet whoever was coming; standing in the middle of the road.
A merchant, travelling with three caravans, offered the Paladin, the Rogue and the Wizard (the elves chose to stay in/as trees) the princely sum of 50gp each to guard him on the way to the next town. The Paladin, acting as the party's spokesperson, accepted this offer.
The caravan set off, the elves following a short distance behind. They camped for the night, and the ranger noticed a fire on the horizon in the direction of their destination. In the morning the merchant saw smoke through a spyglass but said nothing.
The party arrived at the town of Galway to find that it had been raided by lizardfolk during the night. They had burned down about half of the wooden palisade surrounding the town. After collecting their payment from the merchant the party set off for the Town Hall, where the townsfolk were meeting to decide what had to be done.
The Mayor of Galway offered 2000gp to anyone who would travel to the lizardfolk's lair at Ironstone in the north and eradicate them. After conferring briefly the party accepted this, and set out.
The first part of their journey was on a small dirt track with tall grass on either side. At about midday the druid heard a sound in the grass. He signalled to the ranger to move quietly into the grass and sneak up on whatever it was. The party heard a muffled cry as the ranger was borne to the ground by a Fleshraker, who then turned his attention on the rest of the party, charging and making a successful rake attack against the rogue. Another Fleshraker then attacked from the either side of the track. The ranger got up and fired two arrows at one of the creatures, one piercing its body; making it shriek in pain. The Druid and Wizard fired off a round of fire spells, but they didn't seem to affect the creature, only setting the grass on fire. The Paladin charged into combat, slashing one of the dinosaurs across the neck with his bastard sword. The Rogue finished it off with the first of many critical hits, scoring a direct hit on its skull with a sling for maximum damage. The wizard slew the other Fleshraker with a magic missile.
Victorious, the party continued on to Ironstone.
When they arrived the party saw the only way into the giant cliff complex was to scale a sheer stone wall to a large cave. Casting spider climb on himself, the druid scaled the wall, but fell when his magic seemed to falter two thirds of the way up. The Ranger tied an arrow to a long rope and fired it into the cave, where it stuck into some wooden object. The party began the ascend into Ironstone.
MORE FROM THIS SESSION TO FOLLOW! - EG

Woontal |

delvesdeep wrote:Hawthorn last Sunday, probably Carlton or Prahran week after next.I never thought I would find another DM from Melbourne on these boards.
I'm running the Shackled City AP with a group in the Northern Suburbs. Where are you playing?
Delvesdeep
Prahran Wednesday nights ;)