Treasure in Occipitus


Shackled City Adventure Path


I have noticed that the party is amassing quite a hull from the random encounters in Occipitus. The party has got more gold in the 100-mile trek than in the pervious five chapters. Has anyone else noticed this?


Mortex wrote:
I have noticed that the party is amassing quite a hull from the random encounters in Occipitus. The party has got more gold in the 100-mile trek than in the pervious five chapters. Has anyone else noticed this?

It happened to my party, too, but I made sure to 'stack the deck' a little with charged item treasures and a few more useful-rather-than-blast-and-bash items, as well as filling in some treasure holes the party had (ie: since my group is a six player party, they're a bit short on some of the basics - like rings of protection or cloaks of resistance).


If you look at the encounters that are written in to the adventures you will see that many of them have their treasure located somewhere other than themselves as they are out hunting or whatever. I would think it would make sense to continue this with the random encounters as well.

Sean Mahoney


Sean Mahoney wrote:

If you look at the encounters that are written in to the adventures you will see that many of them have their treasure located somewhere other than themselves as they are out hunting or whatever. I would think it would make sense to continue this with the random encounters as well.

Sean Mahoney

True but my party had a druid and two rangers. With thier skills they could track a mouse across a plain of volcanic rock.

James


I generated "standard" treasure for all the wandering monsters before my party encounted them. It prevents- "Wow it had a necklace of fireballs, wonder why it didn't use it?" This means that the monsters only had part of there treasure with them (Why would a demon that could teleport at will be hauling around cumbersome treasure?). What they did have on them was weapons and equipment they could use against the party or other monsters. i.g. If a Vrock want's to take out another Vrock it needs a bless weapon potion and a weapon to put it on, preferably a large, cold-iron, magical one. Equipment sells for half price (or 60% if they made friends with Skie) and then there is the question of weight. Only my thoughts, have fun.

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