Help with a party idea.


Savage Tide Adventure Path


Ok right now we have a LG dwarven cleric (going inquisitor) god of the seas - so I figure he is mainly a pirate hunter.

waverunner gnome war mage CG who is hunting down his necromancer brother- looking for revenge.

a dwarven fighter with no back story (thank god)

My wife wants to make an assassin from AEG supplement "Swashbuckling Adventures".
My idea is that she is part of the same inquisition as the cleric- she is there to keep him from getting his hands dirty.
(maybe she is actually part of a higher order then him- but he doesn't know it)

how do i make this work?


Have her sent along as a overly curious bookworm, who's real duty is to keep an eye on the cleric. "We've got enough bad rumors floating about, we don't need a zealot on our hands as well." Or something to that effect.


Lilith wrote:
Have her sent along as a overly curious bookworm, who's real duty is to keep an eye on the cleric. "We've got enough bad rumors floating about, we don't need a zealot on our hands as well." Or something to that effect.

Oo, Mulder/Scully type tension. Me like.


J PAslawski wrote:

Ok right now we have a LG dwarven cleric (going inquisitor) god of the seas - so I figure he is mainly a pirate hunter.

waverunner gnome war mage CG who is hunting down his necromancer brother- looking for revenge.

a dwarven fighter with no back story (thank god)

My wife wants to make an assassin from AEG supplement "Swashbuckling Adventures".
My idea is that she is part of the same inquisition as the cleric- she is there to keep him from getting his hands dirty.
(maybe she is actually part of a higher order then him- but he doesn't know it)

how do i make this work?

The mage may be looking for the same brother that somehow grievously offended the cleric's church. That puts them both in the same boat together. har har. The assassin might have her own reasons for wanting the necromancer dead. Perhaps he reanimated her fallen mentor/guildmaster and uses him for depraved purposes beyond mention here.

What if what binds them all is the burning need to kill the very same sumnabeech? The baddie can show up in adventures always turning the corner ahead, always just out of reach. In the final stages of the AP work him in there somehow and give them a chance to shred him. La Machine. BZZZZZZZZZ!

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