Quick Request for Advice (Three Faces of Evil)


Age of Worms Adventure Path

Shadow Lodge

When my party finally took the Faceless One down, they knocked him to -4 or something (autostabilized being Warforged). They didn't finish killing him, so I'm thinking I'll bring him back as a recurring villian.
My question is, who do you think would be the person to bring him back to life? He can't heal naturally (because of Warforged), so someone has to help. I want to make sure when my PCs demand it, he has something to mock them about.

RPG Superstar 2013 Top 8

The Faceless One is a warforged in your game? Cool.

I'd say let one of Raknian's minions heal him. After all, Theldrick's letters have stopped coming, so he'd send a team to investigate it.

Or, you could just let him die, his lifeforce consumed in the blasphemous rite required to summon the Ebon Aspect.


Yup, I'm warforging him as well.

But, as written, doesn't matter if they keep him alive. If all the priests are killed, the EA arrises immediately; otherwise, it rises in 1d4 hours or somesuch, killing any remaining priests. See Section 4.

Shadow Lodge

I know that the adventure has the surviving faction heads consumed to fuel the EA, but the fight against the Faceless One was cool enough that I'd like him to come back, so I think I'm going to ignore that part <grin/>.
I think I'll go with the Raknian angle. He might even show up in the Champion's Belt, enough at least to let the PCs know he somehow survived.


Here's an idea taken from another thread: wormforged. Maybe Raknian tasked Bozal, his tiefling priest of Kyuss, with getting the Faceless One back. Bozal can't leave, so he'll send a flunky or four after the missing cultist. But instead of healing the 'forged he'll tell them to use a specially-treated Kyuss worm that will revive the wizard as a wormforged, giving the players an even worse enemy than before, and you get to pull out that good 'ole Evil DM Laugh.

Shadow Lodge

Russell Jones wrote:
Here's an idea taken from another thread: wormforged. Maybe Raknian tasked Bozal, his tiefling priest of Kyuss, with getting the Faceless One back. Bozal can't leave, so he'll send a flunky or four after the missing cultist. But instead of healing the 'forged he'll tell them to use a specially-treated Kyuss worm that will revive the wizard as a wormforged, giving the players an even worse enemy than before, and you get to pull out that good 'ole Evil DM Laugh.

That sounds like a good ... evil idea, M. Jones. Consider it appropriated.


Just to add something here...The Aspect of the overgod consumes the 3 cult leaders souls when it rises from the pool of darkness...Tough to bring back after that.

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