| Monkeygod |
Would it be alright if I re-flavored the trait World Traveler into something Sharn specific, that granted the same benefit?
| aeryk |
Just wanted to touch base and see what the consensus is. Is everyone okay with starting on July 20th when I get back into town? I know Monkeygod said he's good either way.
If not, I could post the intros on Thursday before I leave and it may just be a little sporadic until I get back. But I'm sure I'll have some downtime on vacation.
| aeryk |
Also, I'm making all least and lesser minor wondrous items half price due to mass production and warforged labor. Feather fall tokens are especially common and useful in the city of towers.
And here's a few ideas for lower end magic items available. If you have some other ideas let me know.
100gp
50gp (45gp with command word)
180gp with command word
(provided by city)
| aeryk |
Few more ideas for items.
50gp
25gp (maybe cheaper)
Still working out the pricing on this, but basically this could let you have a private conversation with the range of the burning candle. There would be different colored candles for different levels of privacy. Black being the most secure.
silence 2nd-level (but inverse, keeps sound in)
illusion of calm 1st-level (to mask lip-reading)
ghost sound 0-level (Will save to hear through illusion)
| Kaern d'Deneith |
Sorry for the wait-
Strength 16[+3]
Dexterity 14[+2]
Constitution 13[+1]
Intelligence 14[+2]
Wisdom 12[+1]
Charisma 10[+0]
Hero Points: 3
Class: Sentinel Marshall
Race: Human
Region: Karrnath
Level: 1st
Vitality Points: 11
Wounds: 13
Saves:
Fortitude +4
Reflex +5
Will +1
Basic Attack Bonus: +1 (+4 Melee/+3 Ranged)
Combat Maneuver Bonus: +4
Combat Maneuver Defense: 16
Armor Class: 16
flat-footed- 14
touch- 12
Starting Languages: Common
*Bonus (Int): Elven, Goblin
Dragonmark House: Deneith
Dragonmark: Sentinel (Least)
(+2 to Sense Motive Checks and Shield Other 1/day CL: 1st)
Traits:
Deft Dodger (+1 to Reflex Saves)
Resilient (+1 Fort Saves)
Class Features:
Weapon and Armor Proficiencies: Proficient with all simple and martial weapons, all light and medium armors, and with shields (other than tower shields).
1st Favored Enemy- Humanoid (Human), +2 to Bluff, Knowledge, Perception, Sense Motive, Survival, Attack, and Damage checks against humans.
Track- +1 to Survival checks to follow or identify tracks.
Stern Gaze- +1 to Intimidate and Sense Motive checks.
Standard Feats:
Least Dragonmark, Sentinel (see above)
Weapon Focus- Longsword (+1 to all attack rolls with longswords)
Skills:
Climb +7
Intimidate +5
Know (Geography) +6
Know (Local) +6
Perception +5
Profession (Sentinel Marshall) +5
Ride +6
Sense Motive +8
Stealth +6
Survival +5
Permanent Gear:
Chain Shirt +4 AC +2 Dex (+4 Max) -2 Armor Check Penalty 30ft. Move 25lbs.
Dagger +4 melee/+3 Ranged (1d4+3 Damage 19-20/x2 10ft. Range Increment Crit 1lb.)
Longsword +5 Melee (1d8+3 Damage 19-20/x2 Crit 4lbs.)
Longbow +3 Ranged (1d8 Damage 20/x3 Crit 100ft. Range Increment 3lbs.)
20 Arrows (3lbs.)
Backpack (2 lbs.)
Crow Bar (+2 circumstance bonus on Str to force open doors/chests 5lbs.)
Belt Pouch (½ lb.)
Flint and Steel
Grappling Hook (4lbs.)
50ft. Silk Rope (5lbs.)
5 Torches (5lbs.)
Explorer’s Outfit (8lbs.)
Sunrod (1) (1lb.)
Acid (2 flasks- 1d6 Direct/1 Splash Damage 10ft. Range Increment) (2lbs.)
Alchemist’s Fire (2 flasks- 1d6 direct +1d6 following round/1 splash 10ft. Range Increment) (2lbs.)
26gp 9sp 5cp
| aeryk |
Hey, sorry I ended up not having an internet connection on vacation. Also I was able to get a pass for Comic Con this weekend, so just got home. I'll try to finish up the first post tonight. If not, then definitely tomorrow night.
EDIT: Actually, looks like I need character sheets for Monkeygod and Xzot. Try to get those to me as soon as you can. I think we can go ahead and start.
| Tie My Shöelace |
I think there was a slight misunderstanding since I didn't communicate very well. The last "Fenrir" spoiler posted by the Keeper doesn't change from show to hide, and won't expand. Doesn't look to be a browser or cache problem, I think the site just hates me. I can open every single other spoiler except for the last "fenrir" one. :<
Could you PM me the stuff in the spoiler?
Also my spoiler doesn't have anything in it. I was just checking to see if the spoiler tag would change from show to hide, which it does.
| aeryk |
Hello, all. Just wanted to touch base after the first couple of weeks. Make sure everyone's having fun and cool with the format so far.
I'm thinking about experience and leveling. Seems like some pbp games award levels when it seems appropriate instead of handing out XP. I think that might work well in this case to keep things even since everyone is going at their own pace. Let me know what you all think.
| Xzot |
Friendly Informational Post
I'll be attending Gencon next week from the 14th to the 18th. During this time I'll pretty much be not checking the forums with any sort of regularity. I apologize in advance for this! Please feel free to bot me as necessary during that time to allow the game to continue.
| aeryk |
Hey, folks. Just wanted to touch base. Looks like people's lives are getting busy and I've been lagging a little. I'd like to get back more regular posting if we can.
I have noticed that by Saturday I'm usually ready for a break to recharge. So I'd like to plan on one post/day during the week and play the weekends by ear if that works for everybody.
@Kaern: No worries. Hope you're feeling better.
| Xzot |
Played Artemis on Thursday, and gotta say I love it with the update!
In case you haven't tried it before, here's a link. It's very fun to play at conventions!!
Friday and Saturday I did a Battlestar Galactica Board Game tournament. I managed the distinguished position of last place in the game, while my friend took second and best roleplayer. But hey, it's about the journey, and I had a lot of fun!!
Picked up the RotRL card adventure game and tried that out. Looks enjoyable but might be a while before I can play with others again.
Also tried out a game called Fiasco. That was interesting. It's a storytelling game where people have to make connections with each other, and everyone takes turns developing the story as you go. I'm told it takes after a Cohen's brothers heist movie, but my movie knowledge is rather lacking (they named about a dozen movies, all of which I haven't seen, lol).
Overall, pretty fun!
| aeryk |
Just ran across this "E6" idea on this thread for advancing caster level while multiclassing. I've always been a fan of multiclassing and I think this would work well. Let me know what you think.
Base Caster LevelSimilar to Base Attack bonus, a character’s caster level will now be determined as a shared statistic. Base Caster Level only determines the level of a spell’s effect, not the access to spell levels or spell slots.
Caster Level Progression will follow a formula similar to BAB, as below:
Full Progression (+1/lv)
Alchemist
Bard
Cleric
Inquisitor
Druid
Magus
Oracle
Sorcerer
Summoner
Wizard
WitchPartial Progression (+3/4 / lv)
Paladin
RangerHalf Progression (+1/2 / lv)
Barbarian
Fighter
Monk
Rogue
Cavalier
Gunslinger