Issue 134 review


Dungeon Magazine General Discussion


Excellent job once again. I have played Dragonlance, I like Eberron and Forgotten Realms (have 10 or so book for each setting), and I cannot find it in me to complain about the presence or non-presence of such setting specific stuff.

I do like the contributions of Michael Kortes. His work reminds me of the early days particularly the cool names of villains, cleverly custom made magic items with unpredictable properties, and yet balanced and suited to modern 3.5 aesthetics. Home Under the Range is just the latest example of such an adventure. (BTW, you should easily be able to place this in the Mror holds in Eberron, or the Spine of the World in FR).

For a party of third level, there are encounters to suit every taste: the negotiate with "a far outclasses us" type, the "natural" underground hazards, and cool native outsider types, with carefully crafted classes and allies.

Suffice it to say that there is far more than meets the eye when you actually run this adventure, and woe betide the party that takes it for granted. A fine adventure that may last 2 or 3 sessions alone.

Frankly, I don't have time to run one adventure from each Dungeon I receive. That, and that alone would be reason to "pause" subscribing. (Although I also love reading the cartoons and advice collumns).


I picked this up today and flipped through it on my lunch break. Wow! Somebody get me a print of that cover, 'cause it rocks! Or a desktop wallpaper? Pretty pretty please?

The wormcrawl fissure was sufficiently creepy, though I haven't played the Age of Worms AP - I do like Erik's editorial on Dragotha and why he's here. Very awesome stuff.

Thumbs up! Game on!


Something else I was reading in the Prison Mail section, mentioning a fan-art section on the website. Pretty, pretty please? That would be awesome! Maybe you could print one fanart per month somewhere in the magazine. :-P


Especially some of Lilith's artwork! She is VERY good!

Paizo Employee Creative Director

As Erik said in his response, space is at a premium in the magazine so we won't be using any of it to devote to fan art, in the same way we don't devote any space to fan writing. That said, I personally would LOVE to see a place here on our website for fan art to get to be shown off; Blizzard knows how to do this, and the art they get is top-notch. Of course, their fan base is quite a bit larger than ours, but I'm positive we've got some talented artists out there itching to show off some work.

ANYway... I'll put some bugs in some ears tomorrow and see what happens.


James Jacobs wrote:

As Erik said in his response, space is at a premium in the magazine so we won't be using any of it to devote to fan art, in the same way we don't devote any space to fan writing. That said, I personally would LOVE to see a place here on our website for fan art to get to be shown off; Blizzard knows how to do this, and the art they get is top-notch. Of course, their fan base is quite a bit larger than ours, but I'm positive we've got some talented artists out there itching to show off some work.

ANYway... I'll put some bugs in some ears tomorrow and see what happens.

Sweetness! I can live with a fan-art section here on the website!

Contributor

Thanks for the good vibes Dimonic! Much appreciated.

I was happy to be along side Matthew Hope's spooky "And Madness Followed" and that other obscure adventure path thingy by that relatively unknown Jacobs guy featuring some undead dragon.

If you ever run "Home Under", it would be cool to hear how it goes (or from anyone else for that matter).

I agree with you on the setting specific vs. generic adventures debate. It's all good to me too.

-MiKe


Michael Kortes wrote:

Thanks for the good vibes Dimonic! Much appreciated.

I was happy to be along side Matthew Hope's spooky "And Madness Followed" and that other obscure adventure path thingy by that relatively unknown Jacobs guy featuring some undead dragon.

If you ever run "Home Under", it would be cool to hear how it goes (or from anyone else for that matter).

I agree with you on the setting specific vs. generic adventures debate. It's all good to me too.

-MiKe

Thanks a lot, Mike, the feeling was more than mutual! It was nice to have a lighter game alongside my relatively darker one. Not sure about that third adventure; who does that Jacobs-guy think he is? :P

-Matthew


Michael Kortes wrote:

If you ever run "Home Under", it would be cool to hear how it goes (or from anyone else for that matter).

-MiKe

I haven't ran the adventure myself, but I really really like the intelligent rope of entangling. That thing is freaky cool, plus it dominated a samurai tiefling - how is that not swanky???

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