| Peruhain of Brithondy |
There have been a couple of mid-high level adventure arcs (a 3 adventure series) published in Dungeon the last few years. The Vampires of Waterdeep arc last fall, the Istivin arc (around #116, Dec 2004-Feb 2005 issues, IIRC), and an earlier super-high arc dealing with a Githyanki incursion (around issue 110, I think). I ran the Istivin arc, and I highly recommend it.
DitheringFool
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There are a couple of good posts suggesting sequences of Dungeon adventures into a mini-campaign, this for example.
I would also suggest The Red Hand of Doom for an epic feeling (but not too long) adventure
| technowraith |
There are a couple of good posts suggesting sequences of Dungeon adventures into a mini-campaign, this for example.
I would also suggest The Red Hand of Doom for an epic feeling (but not too long) adventure
We are doing that one already
| James Keegan |
You can resurrect Keep On the Borderlands (or the more recent Return to the Keep On the Borderlands) with a bit of conversion. Also, the reissued versions of "Against the Giants", "Slavers" and "White Plume Mountain" can provide a lot of fun if you're willing to sit down and do some conversion work.
Sebastian
Bella Sara Charter Superscriber
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You can resurrect Keep On the Borderlands (or the more recent Return to the Keep On the Borderlands) with a bit of conversion. Also, the reissued versions of "Against the Giants", "Slavers" and "White Plume Mountain" can provide a lot of fun if you're willing to sit down and do some conversion work.
I was just about to say something along those lines. If you're willing to do some conversion (or, willing to do some research and find someone else's conversion), Queen of the Spiders is excellent. You can get the pdf pretty cheap.
| Steve Greer Contributor |
An old thread you can still find in the archives had some really good suggestion for tying different Dungeon modules together into a large adventure path or as you would have it, a Mega-Adventure.
Search under "What Dungeon Adventures Would You Use To Create Your Own Adventure Path?"
The v.3.0 WotC modules that started with Sunless Citadel and included "Heart of Nightfang Spire" were pretty cool. Also, along the lines of v.3.0 adventures, Necromancer Games' "Rappan Athuk" series is pretty sweet if you love the old school "OK. I Kill It!" mentality.
| Amaril |
Steve Greer wrote:The v.3.0 WotC modules that started with Sunless Citadel and included "Heart of Nightfang Spire" were pretty cool.You know, has anyone come up with a good name for that series? It always bugged me that there wasn't one.
I think it's referred to as the "Adventure Path" series of modules or something similarly generic.
DitheringFool
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DitheringFool wrote:...I would also suggest The Red Hand of Doom for an epic feeling (but not too long) adventureWe are doing that one already
Oh yeah, how's that going?