Dungeon Adventures To Get Ready For The Red Hand of Doom


Dungeon Magazine General Discussion

Sovereign Court

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

I am running a Red Hand of Doom campaign. All of the characters are from the southern half of the Elsir Vale and are currently half way to second level in Dauth. I want to get everyone to 5th level before they end up heading toward Drellin's Ferry and Part I of the adventure. I am planning putting the team through Christopher West's Unfamiliar Ground (from #119) next.

I am looking for some low level Dungeon adventures to help advance the guys up to around 5th level... Being set in Vale I can't use any coastal, arctic, jungle, or desert settings. Any suggestions?


DitheringFool wrote:
I am looking for some low level Dungeon adventures to help advance the guys up to around 5th level... Being set in Vale I can't use any coastal, arctic, jungle, or desert settings. Any suggestions?

You could modify "Buzz in the Bridge" for the local little Halfling town, or use it at a different location in the Vale. [Dragon 110]

And "Fiend's Embrace" could be modified to take place in Rhest, or somewhere near enough to Rhest's waterlogged ruins to work. You could even have some run-ins with the lizardfolk there. [Dragon 121] - but then you'd have to deal with the artifact itself, which rather derailed my group for a bit.

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