| Gwydion |
Hello all,
We've been discussing various ways to make SCAP more dynamic on this forum, and I have to say that the input is amazing. Everyone has thrown a lot of good ideas together, and most of it makes a great deal of sense.
Has anyone attempted to use the AGoT d20 (A Game of Thrones) Reputation and Influence rules in SCAP? I've decided to give it a whirl - my players are just now beginning to make a name for themselves, and the Reputation rules from UA don't quite do it for me.
AGoT seems a perfect match - you've got competing interests, a compelling setting that seems to inspire players towards building their own legacies/guilds/businesses/noble houses/sewer projects. I've dropped the reach of the Social Standing levels a bit - the lord mayor is Rank 6, instead of having a king at that level.
Any thoughts on the matter?
| Chef's Slaad |
Rich Burlew wrote a pretty good variant rule for diplomacy a long time ago. You can find it here. It takes into account the level and status of a pc. It's probably not as elaborate as the AGoT rules (which I don't own b.t.w.), but it's pretty well though out and it's free.
| Gwydion |
I loved the books, but I have to admit I don't know that mechanic, could you give us a run-down on how it works/differs from UA?
Hrm. Without posting text from the books, I can give you a basic rundown. I'll do Reputation first, then Influence in a bit.
As the character's level up, they gain a Reputation modifier (the progression is based upon what kind of class, so a bard, cleric, or paladin gets a reputation more quickly than, say, a barbarian) - the player determines (with the DM's approval) what that Reputation is. For example, a third level character may have a Reputation modifier of +1, and that Reputation could be "Hero of Lantern Street."
Any time the Reputation applies, the character gets the modifier as either a bonus or a penalty to social skills (Bluff, Diplomacy, Intimidate, Sense Motive, etc) - so if you are dealing with someone who would view a "Hero of Lantern Street" as a positive, you would get that +1 bonus; if you were dealing with Kazmojen, it would be a -1 penalty.
I don't have my UA with me, but IIRC, it's a circumstance modifier that slowly increases as you complete adventures, which makes it purely a DM call.
| evilash |
I don't have my UA with me, but IIRC, it's a circumstance modifier that slowly increases as you complete adventures, which makes it purely a DM call.
Actually, there are two variants of the Reputation rules in UA, a basic one that works like what you described from AGoT, and a more elaborate one that works like above.
| Gwydion |
Gwydion wrote:I don't have my UA with me, but IIRC, it's a circumstance modifier that slowly increases as you complete adventures, which makes it purely a DM call.Actually, there are two variants of the Reputation rules in UA, a basic one that works like what you described from AGoT, and a more elaborate one that works like above.
Really? Hrm. I remember the basic layout - I must have missed the expanded rules in UA.
| Gwydion |
Here 'ya go. Reputation rules from Unearthed Arcana 3e.
They are similar in effect, although the actual mechanics differ. Thanks for the link!