**spoilers** Hall of Harsh Reflections outcome **spoilers**


Age of Worms Adventure Path


**spoilers** Hall of Harsh Reflections **spoilers**

The PC’s (The Dirty-Faced Killers) faced Telakin and one of the maze guards in his throne room. Quickly the doppelgangers took advantage when both warriors of the DFKs fell victim to Telakin’s traps. In an amazing display of skill, one of the guards lopped off the head of Faldon in combat, Mace Windu-style. The PCs go on to win the fight ever so gingerly. Interestingly enough, the PCs decide they will recover a doppelganger body instead of their dead friend; after the PCs looted their dead friend’s body, they propped him up in Telakin’s throne, headless. Rather morbid, but hey, they are the DFKs.

On a side note, the PCs are very glad to have finished off the doppelgangers; they were more than a worthy adversary. Every member of the party has been killed/defeated/captured over the course of this adventure thanks to these skilled murderers.

On the surface, I thought the room where the PCs meet their clones (and the traitor in the party would surface) would be awesome. Now, the traitor DID surprise them, but the fact that their clones did not carry weapons might as well have been an IFF (identification friend or foe) device. This same problem occurred in the mirrored maze, except that by this time, I decided that I would not allow the PCs to use this as an identifying mark. The PCs did enjoy the mirrors, though, realizing the potential risks inherent to the encounters.

The look on their face was priceless when they found out that Telakin was a “thrall”. One player made the remark that it was like barely winning a street fight with Mike Tyson and then the manager tells you Tyson was just a sparring partner of the guy you really have to fight!

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