Inspiration strikes!


Dungeon Magazine General Discussion


After reading Mr. Mona's response to Lance Larkin's e-mail in Dungeon #129 where he says, "...we've increasingly been looking for (and buying) adventures that offer more than a simple snatch-and-grab" got me to thinking.

And wouldn't you know it the ol' creative juices got to brewin' and I got an idea for what looks to be a like a pretty intresting non-snatch-and-grab adventure.

After looking through both old and new Monster Manuals, and some of the "extended" descriptions and uses for skills I was inspired to send my first query to Dungeon to see if they'd like to publish my new adventure.

Now I get to experience the wanting and waiting I read about here on these very boards. Good luck to all you writers out there, I guess I just joined the ranks.


Best of luck to you! Your post has already piqued my curiosity; I look forward to seeing your adventure in print... whenever that may be. ;-)


Get ready for the Darkstone lair to make its move vs humanity when Tarrasque is awakened. Yoe can still vote on whether they are bugbear or orc. See ya in the writers circle...Im off to MACE-con!


Amal Ulric wrote:
Best of luck to you! Your post has already piqued my curiosity; I look forward to seeing your adventure in print... whenever that may be. ;-)

Thanks, Amal. I look forward to seeing it in print as well... here's to hope.


Curious process...

I've noticed that some of the ideas regarding encounters come to me completely in game terms while others come in a much more cinematic way.

Let me explain: some of the encounters, NPC's, and events come to me in terms of statistics and math. Encounter level, ability scores, and the such come first. while others, the ones I get the most excited about are much deeper in detail like a movie scene or novel description. I'm trying to focus on the latter - figuring they make for a much more exciting and memorable adventure.

Anyone else care to comment?


I tend to think of tactics when I design encounters, not stats or "cinema" inspiration as much. I draw a lot of inspiration from military history, such as reading an article about the Charge of the Light Brigade, or something like that.

I'm currently reading a lot of material on Britain's campaigns in northern India and Afghanistan in the late 19th century--desperate regiment sized relief columns snaking through the Khyber pass to reach far-flung outposts....cool stuff.


Hmmm... got another idea for an adventure while looking through the old Monster Manuals. Great stuff in there, absolutely great stuff.

Re-read Dungeon writer guidelines. Check.

Scan "Critique my query" thread for constructive comments. Check.

Looks like I'll be sending another query to James and the crew.

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