| jylan |
Has anyone else ever played this adventure? I know its long out of print but i rank it as one of the greatest ever, up there alongside TOEE and COTSQ. Its the first one that i ever played in as a novice figher 18 years ago. I have also DM'd it myself in second ed and enjoyed it even more. It has such memorable npcs such as Menlo Seccord who even now means a lot to at least one of my players. I would love to see this done for 3rd ed. In my oppinion it has everything that makes an adventure a classic: Plot, Character, Location and a real reason for the pcs to want to finish it. Brilliant!!
| Michael Griffith |
I think the thing that made that module so cool (to some players and DMs, at least) was that it was one of the first commerical modules to feature more than a dungeon, more than combat, more than mere stats and maps in book form.
The plot was pretty intricate and there were many times where roleplaying played as big a part in the adventure as did swordplay or spell-slinging.
I own (or owned -- forget if I sold it) the 1st edition version, but never picked up the 2nd edition version that was put out as part of TSR's 25th anniversary celebration.