| William Pall |
Okay . . . got a quick somewhat abstract questions. I'llaccept answers from the big dogs or estimations from other players, both are just as good to me.
I've finished printing the AoWO, and read the AP overview. My question is, how much game time passes for the characters from the time that they first step into the Whispering Cairn to the point where the Prince of Redhand sacrifices himself? Weeks? Monthes? Years?
I guess what I'm looking for is people's opinion and estimations.
| RPace |
I like to include "phantom time" into my campaigns -- the period where characters train, craft items do other sort of bookkeeping things (like operate the aspects of the Leadership Feat). Unless there's contradictory requirements, like one adventure dovetailing immediately into another, I like to say an adventure takes at least a month of game time out of the characters' lives and all the training to prepare to level-up takes another month per level gained. So a character going from 1st to 3rd level over the first adventure would start the second adventure three months after he started the first. It usually works out to three months per adventure, actually, which is kinda cool in that each adventure will usually take place in a subsequent season. I'm starting Whispering Cairn in spring so Three Faces takes place in the summer, and Blackstone in the fall.