Saurstalk
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I just finished the game last night and thought how awesome the various components of the game could be translated to DnD. This would be a great thing for Silicon Sorcery.
You could start small with all the NPCs and villains.
Then you could implement combat styles and magic.
Demons, monsters and spirits, too.
And then, of course, there's the gems, flying machines, floating rock and magic weapons.
So, how about it? :)
| Sharpe |
I love the game, never really finished it, but I love that game.
I really would like to see a Chinese based setting for D&D. It's never really been done before... at least with the atmosphere and everything. Everything has Japanese overtones.
The only thing that I can see as a "problem" is fitting it into a campaign in progress. Oh and making flyers too available.
So, are you planning to work on this as a proposal to Dragon?