primemover003
RPG Superstar 2013 Top 4, RPG Superstar 2011 Top 16
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Currently my PC's (10th level party) are searching for a Dungeon to loot in the Western Heartlands. Sick of saving towns for little to no hard cash they're looking for something BIG.
Now seeing as they're based out of Berdusk and frequent the Reaching wood (two PC's are associated with they Fey druid circle there) I figured the Crypt of the Wondermakers below Scornubel would work perfectly. The entrance is a Portal so I don't have to worry about the upper level of Maure castle!
So the Party Wizard, assisted by the Bard is researching the Crypt and I'm trying to figure what kind of Background info to give him. I'm thinking of replacing Mordenkainen and Bigby with Khelben "Blackstaff" Arunsun and Malchor Harpell. Keeping the 1,000 year timeline I figure the Maure's are a house from the Shoon Imperium.
Thankfully due to the previous adventures of the party (namely Witch of Serpents Bridge and Beast of Burden) the party is the sour graces of Yeenoghu -- which is lovely when they run into Yug-Anark and the Claws (her visions include my PC's).
The PC's (just in case you need to know)
-Delin the Draconic; tiefling Wiz 10, Crafter (tattoos, Constructs, wonderous items, arms and armor) favors acid spells, Strength damaging spells (his is only 5), and his new favorite Cloudkill... has a 10 HD Large red dragon Construct (effigy from Comp. Arcane)
-Hectos Stillwater; tiefling Rgr 7/Rog 3, Archery path Outsider wings feat, FE goblinoids, gnolls
-Isadore Starsong; human Brd 4/Rgr 2/Rog 2/Drd 1/Wiz 1 (going for Fochlucan Lyrist) FE orcs
-Levi Of Lurue; 1/2 Orc Bbn 1/Clr 9
-Mordeki of Illmater; aasimar Mnk 10, grapple/deflect/trip
-I am a Vrock, I'm a Tanar'ri!
| MetalBard |
Currently my PC's (10th level party) are searching for a Dungeon to loot in the Western Heartlands. Sick of saving towns for little to no hard cash they're looking for something BIG.
Now seeing as they're based out of Berdusk and frequent the Reaching wood (two PC's are associated with they Fey druid circle there) I figured the Crypt of the Wondermakers below Scornubel would work perfectly. The entrance is a Portal so I don't have to worry about the upper level of Maure castle!
So the Party Wizard, assisted by the Bard is researching the Crypt and I'm trying to figure what kind of Background info to give him. I'm thinking of replacing Mordenkainen and Bigby with Khelben "Blackstaff" Arunsun and Malchor Harpell. Keeping the 1,000 year timeline I figure the Maure's are a house from the Shoon Imperium.
Thankfully due to the previous adventures of the party (namely Witch of Serpents Bridge and Beast of Burden) the party is the sour graces of Yeenoghu -- which is lovely when they run into Yug-Anark...
I would have the castle's history rooted in Narfell. Maybe the wizard on the cover (can't remember his name) could be a Nar Demonbinder trying to bring back the trade.
As for the famous wizards, Khelben's a good choice, but I'd replace Malchor with Khelben's consort, Laeral Silverhand.
I guess the Wondermakers could be a fallen noble family who used to be involved in innovative creations (perhaps a rival to Lantan itself). Then they could have been drawn to the infernal realms and the ways of the Nar Demonbinders in order to get an edge on the competition (either through demonic innovation or business practices).
Hope that was somewhat helpful...