115 - Fences and Dealers


Dungeon Magazine General Discussion


I thought this article was great. I have tried to give my fences personality in the past, but I liked the variety presented in this article. This is going to find its way into my game immediately.


randomjack wrote:
I thought this article was great. I have tried to give my fences personality in the past, but I liked the variety presented in this article. This is going to find its way into my game immediately.

Oddly, I don't recall ever seeing this useage of the word fence until the article.

According to dictionary.com:

fence
3.
a.One who receives and sells stolen goods.
b.A place where stolen goods are received and sold.

Reminds me of all the words I learned as a kid from playing D&D -- from dexterity, constitution, and charisma, to melee and missile, to... well the list goes on and on.

Contributor

Robert Head wrote:


Oddly, I don't recall ever seeing this useage of the word fence until the article.

It crops up in movies from time to time, e.g. Ocean's 11:

Rusty: "Don't let him fool you, there’s boatloads, if you can move 'em"
Danny: "My fence seemed confidant enough"
Rusty: "Dealing in cash you don't need a fence"

etc.


The article was as timely as a crit in the heat of the last battle!!

I started my city thieves game last night, one that has been in the wings of my homebrew for a while now. The timing of the article was and is priceless. Articles like this short and sweet and give great depth are awesome.

Keep up the great work!!!

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