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Dasrak wrote:
Half-Undead wrote:Half-undead take no penalties from energy-draining effects, though they can still be killed if they accrue more negative levels than they have Hit Dice. After 24 hours, any negative levels they've gained are removed without any additional saving throws.
Yes, but the Life-Drinker states that it's "favored by undead and constructs, who do not suffer its drawbacks." (UE. 157)
and"Any negative levels gained by the wielder in this fashion lasts for 1 hour."
So that's even better than normal for undead as you list here:
Dasrak wrote:
So undead traits stipulate that undead are immune to energy drain, but say nothing about negative levels. The rules for energy drain state that all energy drain effects cause negative levels (so undead are definitely immune to those), but they do not say that all negative levels are energy drain effects. In other words, any effect that causes negative levels that is not explicitly an energy drain effect will actually affect undead creatures.